OnChatMessage: Difference between revisions

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{{Server event}}
{{Server event}}
__NOTOC__  
__NOTOC__  
{{New feature|3.0120|1.2|
{{New feature/item|3.0120|1.2|3316|
'''Available only in MTA SA 1.2 and onwards'''
'''Available only in MTA SA 1.2 and onwards'''
}}
}}

Revision as of 05:54, 24 November 2011

Available only in MTA SA 1.2 and onwards This event is triggered when a player uses say, teamsay, me successfully. Or when any message is output to chat using outputChatBox. It can be used to get the resource responsible for specific outputChatBox call via the second parameter.

Parameters

string theMessage, resource / element theElement
  • theMessage: The text that was output to the chatbox
  • theElement: Player element if chatbox output was done via say, teamsay or me. Resource if it was done via outputChatBox.

Source

The source of this event is the root element.

Example

This example outputs all chat messages to debug view.

[lua]
function onChatMessageHandler(theMessage, thePlayer)
	outputDebugString(theMessage)
end
addEventHandler("onChatMessage", root, onChatMessageHandler)

Requirements

This template will be deleted.

See Also

Server events


Event functions