OnClientConsole: Difference between revisions

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[[Category:Incomplete Event]]
{{Client event}}
{{Client event}}
__NOTOC__  
__NOTOC__  
This event is triggered when the local player enters text in the console. Note that, if you want to add custom console commands, it is easier to the [[addCommandHandler]] function.
This event is triggered when the local player enters text in the console. Note that, if you want to add custom console commands, it is easier to use the [[addCommandHandler]] function.


==Parameters==
==Parameters==
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*'''text:''' the text line that was entered.
*'''text:''' the text line that was entered.


==Example==  
==Example==
This example outputs any text you input into the console.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
function consoleCheck(text)
outputChatBox("You entered into the console: "..text, 255, 255, 0)
end
addEventHandler("onClientConsole", localPlayer, consoleCheck)
</syntaxhighlight>


</syntaxhighlight>
==See Also==
===Other client events===
{{Client_other_events}}
===Client event functions===
{{Client_event_functions}}

Latest revision as of 15:44, 27 February 2021

This event is triggered when the local player enters text in the console. Note that, if you want to add custom console commands, it is easier to use the addCommandHandler function.

Parameters

string text
  • text: the text line that was entered.

Example

This example outputs any text you input into the console.

function consoleCheck(text)
	outputChatBox("You entered into the console: "..text, 255, 255, 0)
end
addEventHandler("onClientConsole", localPlayer, consoleCheck)

See Also

Other client events


Client event functions