OnClientPedWasted: Difference between revisions
Jump to navigation
Jump to search
LordAzamath (talk | contribs) (onClientPedWasted) |
Cazomino05 (talk | contribs) mNo edit summary |
||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
{{Client event}} | {{Client event}} | ||
This event is triggered whenever a ped | This event is triggered whenever a ped dies. | ||
==Parameters== | ==Parameters== |
Revision as of 20:43, 16 May 2009
This event is triggered whenever a ped dies.
Parameters
element killer, int weapon, int bodypart
- killer: A player element representing the killer.
- weapon: An integer representing the weapon ID the killer used
- bodypart: An integer representing the bodypart the player was damaged
- 3: Torso
- 4: Ass
- 5: Left Arm
- 6: Right Arm
- 7: Left Leg
- 8: Right Leg
- 9: Head
Source
The source of this event is the ped that died.
Example
See Also
Client ped events
- onClientPedDamage
- onClientPedHeliKilled
- onClientPedHitByWaterCannon
- onClientPedVehicleEnter
- onClientPedVehicleExit
- onClientPedWasted
- onClientPedWeaponFire
- onClientPedStep
Client event functions
- triggerLatentServerEvent
- triggerServerEvent
- Shared
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled