OnClientPlayerChangeNick: Difference between revisions

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Line 17: Line 17:
This disallows changing a nick
This disallows changing a nick
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
addEventHandler ("onClientPlayerChangeNick", getRootElement(),
addEventHandler( "onClientPlayerChangeNick", getRootElement(),
function()
function()
   cancelEvent()
   cancelEvent()
   ouputChatbox ("You can't change your nick!", source, 255, 0, 0, false)
   outputChatBox( "You can't change your nick!", source, 255, 0, 0, false )
end)
end)
</syntaxhighlight>
</syntaxhighlight>

Revision as of 13:57, 10 January 2010

This event is triggered when a player changes his nickname.

Parameters

string oldNick, string newNick
  • oldNick: the nickname the player had before.
  • newNick: the new nickname of the player.

Source

The source of this event is the player that changed his nick

Example

This disallows changing a nick

addEventHandler( "onClientPlayerChangeNick", getRootElement(),
function()
  cancelEvent()
  outputChatBox( "You can't change your nick!", source, 255, 0, 0, false )
end)

See Also

Client player events


Client event functions