OnClientPlayerChangeNick: Difference between revisions

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This disallows changing a nick.
This disallows changing a nick.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
addEventHandler("onClientPlayerChangeNick", getLocalPlayer(),
addEventHandler ( "onClientPlayerChangeNick", getLocalPlayer(),
  function(oldNick, newNick)
    function ( oldNick, newNick )
    cancelEvent()
        cancelEvent()
    outputChatBox("You can't change your nick!", 255, 0, 0)
        outputChatBox ( "You can't change your nick!", 255, 0, 0 )
  end
    end
)
)
</syntaxhighlight>
</syntaxhighlight>

Revision as of 16:37, 10 January 2010

This event is triggered when a player changes his nickname.

Parameters

string oldNick, string newNick
  • oldNick: the nickname the player had before.
  • newNick: the new nickname of the player.

Source

The source of this event is the player that changed his nick

Example

This disallows changing a nick.

addEventHandler ( "onClientPlayerChangeNick", getLocalPlayer(),
    function ( oldNick, newNick )
        cancelEvent()
        outputChatBox ( "You can't change your nick!", 255, 0, 0 )
    end
)

See Also

Client player events


Client event functions