OnClientPlayerHeliKilled: Difference between revisions

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(Created page with "__NOTOC__ {{Client event}} This event is fired when a player is killed due to the effect of a helicopter blades ==Parameters== <syntaxhighlight lang="lua"> vehicle killer </syntaxhighlight> *'''killer:'''...")
 
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__NOTOC__
__NOTOC__
{{Client event}}
{{Client event}}
This event is fired when a player is killed due to the effect of a helicopter blades
This event is fired when a player is killed due to the effect of a helicopter blades. Also note that this event is only triggered for players nearby the local player's camera. This is due to elements far away being streamed out.
==Parameters==
==Parameters==
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">

Revision as of 08:18, 3 May 2012

This event is fired when a player is killed due to the effect of a helicopter blades. Also note that this event is only triggered for players nearby the local player's camera. This is due to elements far away being streamed out.

Parameters

vehicle killer
  • killer: the vehicle (heli) responsible for causing the death.

Source

The source of this event is the player who was killed

Cancel effect

If this event is canceled, the player will not be killed

Example

Click to collapse [-]
Client

This example disables helicopter killing

function cancelDeath()
	cancelEvent()
end
addEventHandler("onClientPlayerHeliKilled", getLocalPlayer(), cancelDeath)

See Also

Client player events


Client event functions