OnClientPlayerHitByWaterCannon: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
(Remove obsolete Requirements section)
 
(2 intermediate revisions by 2 users not shown)
Line 18: Line 18:


==Cancel effect==
==Cancel effect==
If this event is [[Event system#Canceling|canceled]], the Player will not be knocked down
If this event is [[Event system#Canceling|canceled]], the [[player]] will not be knocked down.


==Example==
==Example==
Line 28: Line 28:
         local driver = getVehicleOccupant(source)
         local driver = getVehicleOccupant(source)
         if isElement(driver) then
         if isElement(driver) then
             outputChatBox(""..getPlayerName(player).." is hit by the cannon of "..getPlayerName(driver).."'s vehicle.")
             outputChatBox(getPlayerName(player).." is hit by the cannon of "..getPlayerName(driver).."'s vehicle.")
         end
         end
     end
     end
Line 34: Line 34:
</syntaxhighlight>
</syntaxhighlight>
</section>
</section>
==Requirements==
{{Requirements|n/a|1.3.0-9.03931|}}


==See Also==
==See Also==

Latest revision as of 17:04, 7 November 2024

This event is fired when a player is hit by a water cannon.

[[{{{image}}}|link=|]] Note: This event is only triggered for players that are streamed in

Parameters

player playerHit
  • playerHit: the player which got shot by the water cannon

Source

The source of this event is the vehicle who shot the water cannon.

Type

This event is a pre reaction event meaning it occurs before any game level reaction to the collision which include:

  • Players flying off
  • Players being knocked down

Cancel effect

If this event is canceled, the player will not be knocked down.

Example

Click to collapse [-]
Client

This example outputs a message when you are hit by a water cannon

addEventHandler("onClientPlayerHitByWaterCannon",getRootElement(),
    function(player)
        local driver = getVehicleOccupant(source)
        if isElement(driver) then
            outputChatBox(getPlayerName(player).." is hit by the cannon of "..getPlayerName(driver).."'s vehicle.")
        end
    end
)

See Also

Client player events


Client event functions