OnPedVehicleEnter: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
|||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
{{Server event}} | {{Server event}} | ||
{{New feature/item|3. | {{New feature/item|3.0159|1.5.8|20740|This event is triggered when a ped enters a vehicle.}} | ||
==Parameters== | ==Parameters== | ||
Line 15: | Line 15: | ||
The [[event system#Event source|source]] of this event is the [[ped]] that entered the vehicle. | The [[event system#Event source|source]] of this event is the [[ped]] that entered the vehicle. | ||
<section name="Example 1" class="server" show="true"> | |||
<section name=" | |||
Sending a message to every player when ped has entered to a vehicle | Sending a message to every player when ped has entered to a vehicle | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> |
Revision as of 11:26, 11 April 2021
This event is triggered when a ped enters a vehicle.
Parameters
vehicle theVehicle, int seat, ped jacked
- theVehicle: a vehicle element representing the vehicle that was entered.
- seat: an int representing the seat in which the ped is entering.
- jacked: a player or ped element representing who has been jacked.
Source
The source of this event is the ped that entered the vehicle.
Click to collapse [-]
Example 1Sending a message to every player when ped has entered to a vehicle
function sendMessage(theVehicle, seat) local vehicleName = getVehicleName(theVehicle) -- Get name of the vehicle if seat==0 then -- if the ped is a driver outputChatBox("Ped is now a driver of "..vehicleName, root) else -- if not outputChatBox("Ped has entered to "..vehicleName, root) end end addEventHandler("onPedVehicleEnter", root, sendMessage)
See Also
Ped events
Event functions
Shared
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled