OnPedVehicleExit: Difference between revisions
Jump to navigation
Jump to search
Zangomangu (talk | contribs) (Created page with "__NOTOC__ {{Server event}} {{New feature/item|3.0160|1.5.8|20740|This event is triggered when a ped leaves a vehicle.}} ==Parameters== <syntaxhighlight lang="lua"> vehicle...") |
(No difference)
|
Revision as of 19:02, 29 November 2020
This event is triggered when a ped leaves a vehicle.
Parameters
vehicle theVehicle, int seat, ped jacker, bool forcedByScript
- theVehicle: a vehicle element representing the vehicle in which the ped exited from.
- seat: an int representing the seat in which the ped was before exiting.
- jacker: a player or ped element representing who jacked the driver.
- forcedByScript: a boolean representing whether the exit was forced using removePedFromVehicle or by the ped.
Source
The source of this event is the ped that left the vehicle.
Example
![]() |
Script Example Missing Event OnPedVehicleExit needs a script example, help out by writing one. |
Before submitting check out Editing Guidelines Script Examples. |
See Also
Ped events
Event functions
Shared
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled