OnPedVehicleExit: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Server event}} | {{Server event}} | ||
{{New feature/item|3. | {{New feature/item|3.0159|1.5.8|20740|This event is triggered when a ped leaves a vehicle.}} | ||
==Parameters== | ==Parameters== |
Revision as of 11:30, 11 April 2021
This event is triggered when a ped leaves a vehicle.
Parameters
vehicle theVehicle, int seat, ped jacker, bool forcedByScript
- theVehicle: a vehicle element representing the vehicle in which the ped exited from.
- seat: an int representing the seat in which the ped was before exiting.
- jacker: a player or ped element representing who jacked the driver.
- forcedByScript: a boolean representing whether the exit was forced using removePedFromVehicle or by the ped.
Source
The source of this event is the ped that left the vehicle.
Click to collapse [-]
Example 1Destroy the vehicle when ped has been jacked and kick the jacker if exists
function destroyVehicle(theVehicle, seat, jacker, forcedByScript) if seat==0 then -- If ped was a driver if forcedByScript then destroyElement(theVehicle) -- If the exit was forced using removePedFromVehicle then destroy the vehicle elseif jacker then kickPlayer(jacker) destroyElement(theVehicle) end end end addEventHandler("onPedVehicleExit", root, destroyVehicle)
See Also
Ped events
Event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled