OnPedWasted: Difference between revisions
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==See Also== | ==See Also== | ||
===Ped events=== | |||
{{Ped_events}} | {{Ped_events}} | ||
===Event functions=== | |||
{{Event functions}} |
Revision as of 02:20, 27 September 2018
This event is triggered when a ped is killed or dies. It is not triggered for players.
Parameters
int totalAmmo, element killer, int killerWeapon, int bodypart, bool stealth
- totalAmmo: an int representing the total ammo the victim had when he died.
- killer: an element representing the player or vehicle who was the killer. If there was no killer this is false.
- killerWeapon: an int representing the killer weapon or the damage types.
- bodypart: an int representing the bodypart ID the victim was hit on when he died.
- 3: Torso
- 4: Ass
- 5: Left Arm
- 6: Right Arm
- 7: Left Leg
- 8: Right Leg
- 9: Head
- stealth: a boolean representing whether or not this was a stealth kill.
Source
The source of this event is the ped that died or got killed.
Example
This example outputs to the console that the ped is now dead.
ped1 = createPed(112, 0, 0, 0) --Create our Ped function died() outputConsole("Your Ped is dead now!") end addEventHandler("onPedWasted", ped1, died) --Add the Event when ped1 dies
See Also
Ped events
Event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled