ResetWeaponFiringRate: Difference between revisions
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(Created page with "__NOTOC__ {{Client function}} Reset the firing rate to be used when you set the custom weapon to the firing state to its default. ==Syntax== <syntaxhighlight lang="lua">bool resetWeaponFiringRat...") |
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==See Also== | ==See Also== | ||
{{Client weapon functions}} | {{Client weapon creation functions}} |
Revision as of 10:47, 26 August 2012
Reset the firing rate to be used when you set the custom weapon to the firing state to its default.
Syntax
bool resetWeaponFiringRate ( weapon theWeapon )
Required Arguments
- theWeapon: the weapon to reset the firing rate of.
Returns
Returns true on success, false otherwise.
Requirements
This template will be deleted.
See Also
- createWeapon
- fireWeapon
- getWeaponAmmo
- getWeaponClipAmmo
- getWeaponFiringRate
- getWeaponFlags
- getWeaponOwner
- getWeaponProperty
- getWeaponState
- getWeaponTarget
- resetWeaponFiringRate
- setWeaponAmmo
- setWeaponClipAmmo
- setWeaponFiringRate
- setWeaponFlags
- setWeaponProperty
- setWeaponState
- setWeaponTarget