SetWeaponFiringRate: Difference between revisions

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==Requirements==
==Requirements==
{{Requirements|1.3.0-4555|1.3.0-4555|}}
{{Requirements|n/a|1.3.0-9.04555|}}


==See Also==
==See Also==
{{Client weapon creation functions}}
{{Client weapon creation functions}}

Revision as of 22:47, 10 September 2012

Sets the firing rate to be used when you set the custom weapon to the firing state.

Syntax

bool setWeaponFiringRate ( weapon theWeapon, int firingRate )

Required Arguments

  • theWeapon: The weapon to modify the firing rate of.
  • firingRate: The weapon firing rate.

Returns

Returns true on success, false otherwise.

Requirements

This template will be deleted.

See Also