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  • 07:47, 2 October 2023RO/getSoundFFTData (hist | edit) ‎[2,683 bytes]Hydra (talk | contribs) (Created page with "__NOTOC__ {{Client function}} Această funcție obține datele transformării rapide Fourier pentru un flux audio, care este un tabel de valori float reprezentând cadrul audio curent. Acest lucru permite vizualizări, de exemplu. O transformare Fourier rapidă generează un tabel cu toate frecvențele din cadrul audio curent, care începe de la capătul de jos al spectrului, trecând de la frecvențe medii la cele înalte, în această ordine. În cazul în care întâ...")
  • 07:12, 1 October 2023Table.flip (hist | edit) ‎[1,436 bytes]IManGaaX (talk | contribs) (Created page with "==Syntax== <syntaxhighlight lang="lua">string table.flip( table )</syntaxhighlight> ===Required Arguments=== * '''tbl''': The table to convert. ===Returns=== Returns table with flip values <section name="Shared function" class="both" show="true"> <syntaxhighlight lang="lua"> function table.flip(theTable) if (type(theTable) == "table") then local newTable = {} local tableNumber = -1 for i = 1, #theTable do tableNumber = tableNumber + 1 table.insert(newTabl...")
  • 17:32, 23 September 2023ProcessLineAgainstMesh (hist | edit) ‎[2,113 bytes]Pirulax (talk | contribs) (Create the page. Needs an example!)
  • 08:11, 21 September 2023SetCursorCenteredOnRectangle (hist | edit) ‎[1,286 bytes]Hydra (talk | contribs) (Created page with "{{Useful Function}} __NOTOC__ This function will center the cursor inside of an rectangle. ==Syntax== <syntaxhighlight lang="lua">bool setCursorCenteredOnRectangle ( float x, float y, float width, float height)</syntaxhighlight> ===Required Arguments=== * '''x:''' The x position of the rectangle. * '''y:''' The y position of the rectangle. * '''width:''' The width of the rectangle. * '''height:''' The width of the rectangle. ===Returns=== Returns a ''true'' if the op...")
  • 15:00, 6 September 2023EngineResetModelTXDID (hist | edit) ‎[545 bytes]TheNormalnij (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|22190|This function restores the original TXD ID of the given model ID. Reverses the effect of EngineSetModelTXDID.}} ==Syntax== <syntaxhighlight lang="lua"> bool engineResetModelTXDID( int modelID ) </syntaxhighlight> {{OOP||Engine.resetModelTXDID}} ===Required Arguments=== *'''modelID:''' The ID of the model to restore the model of ===Returns=== Returns ''true'' if this function succeeds, throw a...")
  • 18:26, 3 September 2023EngineFreeTXD (hist | edit) ‎[674 bytes]TheNormalnij (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|22190|This function is used to un-assign the specified TXD ID from the engineRequestTXD assignment.}} ==Syntax== <syntaxhighlight lang="lua"> bool engineFreeTXD ( int txdID ) </syntaxhighlight> ===Required Arguments=== *'''txdID''': the TXD ID you want to have un-assigned. ===Returns=== Returns ''true'' if the TXD was successfully freed, ''false'' otherwise. ==Example== <syntaxhighlight lang="lua"> -- T...")
  • 17:04, 3 September 2023EngineRequestTXD (hist | edit) ‎[1,266 bytes]TheNormalnij (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0160|1.6.0|22190|This function is used to register the next available TXD ID.}} ==Syntax== <syntaxhighlight lang="lua"> int engineRequestTXD ( string name ) </syntaxhighlight> ===Required Arguments=== *'''name''': TXD name string up to 24 characters. ===Returns=== {{New feature/item|3.0160|1.6.0|22190| Returns an ''integer'' of the TXD ID that was available to be assigned to game models, ''false'' if no free TXD ID avai...")
  • 03:00, 3 September 2023DgsCircleGetColor (hist | edit) ‎[892 bytes]Thisdp (talk | contribs) (Created page with "__NOTOC__ {{Client function}} This function gets the color of the dgs circle. ==Syntax== <syntaxhighlight lang="lua"> int dgsCircleGetColor( element circle ) </syntaxhighlight> ===Required Arguments=== *'''rndRect:''' A dgs circle element. ===Returns=== Returns an ''int'' value of the color if successful, ''false'' otherwise. ==Example== <syntaxhighlight lang="lua"> DGS = exports.dgs --get exported functions from dgs function fromcolor(int) --from color local...")
  • 02:59, 3 September 2023DgsCircleSetColor (hist | edit) ‎[709 bytes]Thisdp (talk | contribs) (Created page with "__NOTOC__ {{Client function}} This function sets the color of the dgs circle. ==Syntax== <syntaxhighlight lang="lua"> bool dgsCircleSetColor( element circle, int color ) </syntaxhighlight> ===Required Arguments=== *'''circle:''' A dgs-dxcircle plugin that you want to change. *'''color:''' An int of the color of the dgs circle. ===Returns=== Returns ''true'' if successful, ''false'' otherwise. ==Example== <syntaxhighlight lang="lua"> DGS = exports.dgs --get expor...")
  • 02:56, 3 September 2023DgsCircleGetTextureRotation (hist | edit) ‎[798 bytes]Thisdp (talk | contribs) (Created page with "__NOTOC__ {{Client function}} This function gets the texture rotation from the dgs circle. ==Syntax== <syntaxhighlight lang="lua"> float, float, float dgsCircleGetTextureRotation( element circle ) </syntaxhighlight> ===Required Arguments=== *'''circle''': A dgs-dxcircle plugin. ===Returns=== Returns 3 ''floats'' indicates '''rotation degree''', '''rotation center x''' and '''rotation center y''' if successful, ''false'' otherwise. ==Example== <syntaxhighlight la...")
  • 02:52, 3 September 2023DgsCircleGetDirection (hist | edit) ‎[698 bytes]Thisdp (talk | contribs) (Created page with "__NOTOC__ {{Client function}} This function gets the direction from dgs circle. ==Syntax== <syntaxhighlight lang="lua"> bool dgsCircleGetDirection( element circle ) </syntaxhighlight> ===Required Arguments=== *'''circle:''' A dgs-dxcircle plugin. ===Returns=== Returns a ''bool'' indicates if dgs circle is anti-clockwise or clockwise. ==Example== <syntaxhighlight lang="lua"> DGS = exports.dgs --get exported functions from dgs local c = DGS:dgsCreateCircle(0.5,0....")
  • 02:51, 3 September 2023DgsCircleSetDirection (hist | edit) ‎[964 bytes]Thisdp (talk | contribs) (Created page with "__NOTOC__ {{Client function}} This function sets the direction of dgs circle. ==Syntax== <syntaxhighlight lang="lua"> bool dgsCircleSetDirection( element circle, bool direction ) </syntaxhighlight> ===Required Arguments=== *'''circle:''' A dgs-dxcircle plugin. *'''direction : ''' A bool indicates if dgs circle is anti-clockwise or clockwise. **''true:'' anti-clockwise **''false:'' clockwise ===Returns=== Returns a ''true'' if successful, ''false'' otherwise ==Exa...")
  • 02:31, 3 September 2023DgsCircleSetAngle (hist | edit) ‎[644 bytes]Thisdp (talk | contribs) (Created page with "__NOTOC__ {{Client function}} This function sets the angle of dgs circle. ==Syntax== <syntaxhighlight lang="lua"> bool dgsCircleSetAngle( element circle, float rotation ) </syntaxhighlight> ===Required Arguments=== *'''circle:''' A dgs-dxcircle plugin. *'''angle: ''' A float of the angle in degrees. ===Returns=== Returns a ''true'' if successful, ''false'' otherwise ==Example== <syntaxhighlight lang="lua"> DGS = exports.dgs --get exported functions from dgs loc...")
  • 02:29, 3 September 2023DgsCircleGetRotation (hist | edit) ‎[698 bytes]Thisdp (talk | contribs) (Created page with "__NOTOC__ {{Client function}} This function gets the rotation from dgs circle. ==Syntax== <syntaxhighlight lang="lua"> float dgsCircleGetRotation( element circle ) </syntaxhighlight> ===Required Arguments=== *'''circle:''' A dgs-dxcircle plugin. ===Returns=== Returns a ''float'' indicates the rotation of dgs circle, ''false'' otherwise. ==Example== <syntaxhighlight lang="lua"> DGS = exports.dgs --get exported functions from dgs local c = DGS:dgsCreateCircle(0.5...")
  • 02:28, 3 September 2023DgsCircleGetAngle (hist | edit) ‎[655 bytes]Thisdp (talk | contribs) (Created page with "__NOTOC__ {{Client function}} This function gets the rotation from dgs circle. ==Syntax== <syntaxhighlight lang="lua"> float dgsCircleGetRotation( element circle ) </syntaxhighlight> ===Required Arguments=== *'''circle:''' A dgs-dxcircle plugin. ===Returns=== Returns a ''float'' indicates the rotation of dgs circle, ''false'' otherwise. ==Example== <syntaxhighlight lang="lua"> DGS = exports.dgs --get exported functions from dgs local c = DGS:dgsCreateCircle(0.5...")
  • 02:27, 3 September 2023DgsCircleSetRotation (hist | edit) ‎[687 bytes]Thisdp (talk | contribs) (Created page with "__NOTOC__ {{Client function}} This function sets the rotation of dgs circle. ==Syntax== <syntaxhighlight lang="lua"> bool dgsCircleSetRotation( element circle, float rotation ) </syntaxhighlight> ===Required Arguments=== *'''circle:''' A dgs-dxcircle plugin. *'''rotation : ''' A float of the rotation in degrees. ===Returns=== Returns a ''true'' if successful, ''false'' otherwise ==Example== <syntaxhighlight lang="lua"> DGS = exports.dgs --get exported functions...")
  • 02:42, 30 August 2023GetColorFilter (hist | edit) ‎[3,498 bytes]Thisdp (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{Added feature/item|3.0161|1.6.0|22188|This function is used to get the values of color filtering.}} {{Tip|Normally the game is adding these colors to a screen to simulate weather effects. Sometimes it can be important to disable these effects. You can get rid of the effects by calling setColorFilter with zero values.}} ==Syntax== <syntaxhighlight lang="lua"> int, int, int, int, int, int, int, int getColorFilter ( bool isOriginal )...")
  • 23:32, 25 August 2023EngineStreamingGetBufferSize (hist | edit) ‎[1,166 bytes]Pirulax (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0160|1.6.0|21874|Get the streaming buffer size ['''not''' maximum memory size]}} ==Syntax== <syntaxhighlight lang="lua"> number engineStreamingGetBufferSize() </syntaxhighlight> {{OOP||EngineStreaming:setBufferSize|bufferSize|engineStreamingGetBufferSize}} ===Returns=== The streaming buffer size. It is always a positive non-zero number. ==Example== This example adds a command that can be used to change the streamin...")
  • 23:30, 25 August 2023EngineStreamingSetBufferSize (hist | edit) ‎[1,663 bytes]Pirulax (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0160|1.6.0|21874|Get the streaming buffer size. The larger it is, the more models can be loaded in one go BUT increases the RAM ['''not''' streaming memory!] usage. Can help with custom IMG loading speed by reducing pop-in.}} {{Important Note|'''This function is meant for advanced users only, as it can lead to stability issues'''. Using a very high value might result in more crashes, while using a value too low might le...")
  • 23:19, 25 August 2023EngineStreamingRestoreMemorySize (hist | edit) ‎[1,032 bytes]Pirulax (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0160|1.6.0|21874|Restores the maximum amount of RAM [in bytes] that can be used for streaming to the default value}} {{Tip|The function to manipulate the memory size is engineStreamingSetMemorySize}} ==Syntax== <syntaxhighlight lang="lua"> nil engineStreamingSetMemorySize() </syntaxhighlight> {{OOP||EngineStreaming:restoreMemorySize||}} ==Example== This example adds a command that can be used to change the stre...")
  • 23:08, 25 August 2023EngineStreamingGetMemorySize (hist | edit) ‎[1,293 bytes]Pirulax (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0160|1.6.0|21946|Gets the maximum amount of RAM [in bytes] that can be used for streaming}} ==Syntax== <syntaxhighlight lang="lua"> number engineStreamingGetMemorySize() </syntaxhighlight> {{OOP||EngineStreaming:getMemorySize|memorySize|engineStreamingSetMemorySize}} ==Returns== The maximum amount of RAM [in bytes] that can be used for streaming. It is always a non-zero positive number. ==Example== This example add...")
  • 23:02, 25 August 2023EngineStreamingSetMemorySize (hist | edit) ‎[1,684 bytes]Pirulax (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0160|1.6.0|21946|Sets the maximum amount of [in bytes] that can be used for streaming}} {{Tip|To restore to the default value use engineStreamingRestoreMemorySize}} {{Important Note|**This function is meant for advanced users only, as it can lead to stability issues**. Using a very high value might result in more crashes, while using a value too low might lead to frequent pop-in [and due to the way MTA works micro-st...")
  • 22:50, 25 August 2023EngineStreaming (hist | edit) ‎[98 bytes]Pirulax (talk | contribs) (Created page with "Static class used for manipulating the GTA:SA streaming engine.")
  • 00:30, 19 August 2023PT-BR/Introdução OOP (hist | edit) ‎[9,679 bytes]Sousateew (talk | contribs) (Created page with "{{Nota|Se você contribuiu editando e ajustando esta página do fórum, se você se beneficiou deste tutorial ou se você tem algo a dizer; por favor, me dê um feedback no link do fórum fornecido abaixo.}} Este é um tutorial de script que explica o que é programação orientada a objetos e ensina como usar os recursos de OOP (Programação Orientada a Objetos) do MTA. Isso foi originalmente criado por qaisjp (discussão)...")
  • 00:05, 18 August 2023DxDrawDiamond (hist | edit) ‎[1,316 bytes]Sousateew (talk | contribs) (Create (eS/dxDrawRombo by ClawSuit))
  • 11:40, 15 August 2023DgsComboBoxSetItemBackGroundColor (hist | edit) ‎[1,122 bytes]Thisdp (talk | contribs) (Created page with "{{Client function}} This function sets the background color of a specific item of the combo box. ==Syntax== <syntaxhighlight lang="lua"> bool dgsComboBoxSetItemBackGroundColor( element comboBox, int itemIndex, texture imageDefault, texture imageHoving, texture imageSelected ) </syntaxhighlight> ===Required Arguments=== *'''comboBox:''' the combo box that you want to operate. *'''itemIndex:''' An integer of the item index. *'''colorDefault:''' An integer of the colo...")
  • 11:37, 15 August 2023DgsComboBoxGetItemBackGroundColor (hist | edit) ‎[940 bytes]Thisdp (talk | contribs) (Created page with "{{Client function}} This function gets the background color of a specific item of the combo box. ==Syntax== <syntaxhighlight lang="lua"> int, int, int dgsComboBoxGetRowBackGroundColor( element comboBox, int itemIndex ) </syntaxhighlight> ===Required Arguments=== *'''comboBox:''' the combo box that you want to operate. *'''itemIndex:''' An integer of the item index. ===Returns=== Returns 3 integers if exist are '''colorDefault''', '''colorHoving''', '''colorSelecte...")
  • 11:34, 15 August 2023DgsComboBoxGetItemBackGroundImage (hist | edit) ‎[1,071 bytes]Thisdp (talk | contribs) (Created page with "{{Client function}} This function gets the background texture of a specific item of the combo box. ==Syntax== <syntaxhighlight lang="lua"> texture/nil, texture/nil, texture/nil dgsComboBoxGetItemBackGroundImage( element comboBox, int itemIndex ) </syntaxhighlight> ===Required Arguments=== *'''comboBox:''' the combo box that you want to operate. *'''itemIndex:''' An integer of the item index. ===Returns=== Returns 3 textures if exist are '''imageDefault''', '''imag...")
  • 11:31, 15 August 2023DgsComboBoxSetItemBackGroundImage (hist | edit) ‎[1,164 bytes]Thisdp (talk | contribs) (Created page with "{{Client function}} This function sets the row background texture of the combo box. ==Syntax== <syntaxhighlight lang="lua"> bool dgsComboBoxSetRowBackGroundImage( element comboBox, int itemIndex, texture imageDefault, texture imageHoving, texture imageSelected ) </syntaxhighlight> ===Required Arguments=== *'''comboBox:''' the combo box that you want to operate. *'''itemIndex:''' An integer of the item index. *'''imageDefault:''' An integer of the image of the item...")
  • 17:05, 12 August 2023DxGetLibrary (hist | edit) ‎[669 bytes]ClawSuit (talk | contribs) (Created page with "__NOTOC__ {{Client Function}} Esta funcion extrae los diferentes exports de la libreria en forma de variables para hacer el uso de la libreria mas facil para ello debe de complementarse con '''<span style="color:#00ff00; text-shadow:black 0em 0.1em 0.1em;">loadstring</span>'''. <small>'''<span style="color:#ff0000; text-shadow:black 0em 0.1em 0.1em;">''Aviso: Esta es una función exportada por Modern-Library!''</span>'''</small> ==Sintaxis== <syntaxhighlight lang="l...")
  • 07:40, 12 August 2023DgsCreateMenu (hist | edit) ‎[2,731 bytes]Thisdp (talk | contribs) (Created page with "__NOTOC__ {{Client function}} frame|Example DGS Menu. This function is for creating a DGS menu. DGS menu is '''invisible''' by default. To show menu, use dgsMenuShow. ==Syntax== <syntaxhighlight lang="lua"> element dgsCreateMenu( float x, float y, float width, float height, bool relative [, element parent = nil ] ) </syntaxhighlight> ===Required Arguments=== *'''x:''' A float of the 2D x position of the DGS menu on a player's screen. This i...")
  • 07:35, 12 August 2023OnDgsMenuHover (hist | edit) ‎[1,765 bytes]Thisdp (talk | contribs) (Created page with "{{Client event}} __NOTOC__ This event is fired when cursor enters an item of a DGS menu. ==Parameters== <syntaxhighlight lang="lua"> dgs-dxmenu subMenu, integer itemUniqueIndex </syntaxhighlight> * '''subMenu''': The sub dgs-dxmenu that the item in. * '''itemUniqueIndex''': The item id. ==Source== The source of this event is the root dgs menu element. ==Example== <syntaxhighlight lang="lua"> DGS = exports.dgs local menu = DGS:dgsCreat...")
  • 07:34, 12 August 2023OnDgsMenuSelect (hist | edit) ‎[1,764 bytes]Thisdp (talk | contribs) (Created page with "{{Client event}} __NOTOC__ This event is fired when the item of a DGS menu is clicked. ==Parameters== <syntaxhighlight lang="lua"> dgs-dxmenu subMenu, integer itemUniqueIndex </syntaxhighlight> * '''subMenu''': The sub dgs-dxmenu that the item in. * '''previous''': The item id that last selected. ==Source== The source of this event is the root dgs menu element. ==Example== <syntaxhighlight lang="lua"> DGS = exports.dgs local menu = DG...")
  • 16:33, 10 August 2023Surface format (hist | edit) ‎[2,364 bytes]CrosRoad95 (talk | contribs) (Add surface format page)
  • 00:37, 10 August 2023DxListRemoveItem (hist | edit) ‎[949 bytes]ClawSuit (talk | contribs) (Created page with "__NOTOC__ {{Client Function}} Esta funcion elimina un texto o item de una dxList. <small>'''<span style="color:#ff0000; text-shadow:black 0em 0.1em 0.1em;">''Aviso: Esta es una función exportada por Modern-Library!''</span>'''</small> ==Sintaxis== <syntaxhighlight lang="lua">bool dxListRemoveItem(element, index int)</syntaxhighlight> ===Argumentos requeridos=== * '''element''': Elemento dxList creado previamente. * '''index''': Un entero que representa la...")
  • 00:20, 10 August 2023DxListAddItem (hist | edit) ‎[853 bytes]ClawSuit (talk | contribs) (Created page with "__NOTOC__ {{Client Function}} Esta funcion agrega un texto al final de la una dxList. <small>'''<span style="color:#ff0000; text-shadow:black 0em 0.1em 0.1em;">''Aviso: Esta es una función exportada por Modern-Library!''</span>'''</small> ==Sintaxis== <syntaxhighlight lang="lua">bool dxListAddItem(element, item)</syntaxhighlight> ===Argumentos requeridos=== * '''element''': La dxList creada. * '''item''': Un texto(string) que se agregara a la lista. ==Eje...")
  • 19:16, 7 August 2023FileGetContents (hist | edit) ‎[1,661 bytes]Botder (talk | contribs) (Created page with "__NOTOC__ {{Server client function}} Reads the entire contents of the file '''starting from the current file position''', optionally verifies the read contents by computing and comparing the checksum with the expected one, and returns the content as string. Please note that even if you enable SD #22 and #23 on your server, you are not protected from user attacks, which can happen after verification of the file, but before you read the contents of such verified file. Th...")
  • 14:14, 7 August 2023Zdarzenia po stronie Klienta (hist | edit) ‎[1,089 bytes]Tracer (talk | contribs) (Created page with "<pageclass class="client"></pageclass> Ta strona zawiera wszystkie zdarzenia po '''stronie klienta''' i są dostępne w Deathmatch mod. Jeśli chciałbyś zaproponować nowe zdarzenie, napisz w Requested Functions and Events. '''Zdarzenia po stronie serwera można znaleźć tutaj: Server Scripting Events ==Zdarzenia kolizji figur== {{Client_colshape_events}} ==Zdarzenie elementów== {{Client_element_events}} ==Zdarzenia GUI== {{GUI_events}} ==Zdar...")
  • 10:39, 5 August 2023DgsComboBoxRemoveItemImage (hist | edit) ‎[1,063 bytes]Thisdp (talk | contribs) (Created page with "{{Client function}} This function remove the image from the combo box item. ==Syntax== <syntaxhighlight lang="lua"> bool dgsComboBoxRemoveItemImage( element comboBox, int itemIndex ) </syntaxhighlight> ===Required Arguments=== *'''comboBox:''' the combo box containing the item you're interested in. *'''itemIndex:''' An integer of the index of the item. ===Returns=== Returns '''true''' if set successfully, ''false'' if one of the arguments was invalid. ==Example==...")
  • 10:37, 5 August 2023DgsComboBoxGetItemImage (hist | edit) ‎[1,107 bytes]Thisdp (talk | contribs) (Created page with "{{Client function}} This function gets the image from a combo box item. ==Syntax== <syntaxhighlight lang="lua"> texture, int, float, float, float, float dgsComboBoxGetItemImage( element comboBox, int itemIndex ) </syntaxhighlight> ===Required Arguments=== *'''comboBox:''' the combo box containing the item you're interested in. *'''itemIndex:''' An integer of the index of the item. ===Returns=== Returns texture, Color, PosX, PosY, Width, Height if success , ''false'...")
  • 10:35, 5 August 2023DgsComboBoxSetItemImage (hist | edit) ‎[1,693 bytes]Thisdp (talk | contribs) (Created page with "{{Client function}} This function sets the image on a combo box item. ==Syntax== <syntaxhighlight lang="lua"> bool dgsComboBoxSetItemImage( element comboBox, int itemIndex, element texture [, int color = 0xFFFFFFFF, float offsetX = 0, float offsetY = 0, float width, float height, bool relative ] ) </syntaxhighlight> ===Required Arguments=== *'''comboBox:''' the combo box containing the item you're interested in. *'''itemIndex:''' An integer of the index of the item...")
  • 13:05, 30 July 2023OnExplosion (hist | edit) ‎[1,873 bytes]Srslyyyy (talk | contribs) (Add onExplosion event (https://github.com/multitheftauto/mtasa-blue/pull/3130))
  • 07:13, 27 July 2023DgsGridListGetItemFont (hist | edit) ‎[1,364 bytes]A7M8D (talk | contribs) (Created page with "{{Client function}} With this function you can retrieve the font of an item in a dgs grid list.<br/> ==Syntax== <syntaxhighlight lang="lua"> var dgsGridListGetItemFont ( element gridList, int rowIndex, int columnIndex ) </syntaxhighlight> ===Required Arguments=== *'''gridList:''' the grid list containing the item you're interested in *'''rowIndex:''' the row index of the item *'''columnIndex:''' the column index of the item ===Returns=== Returns the font of the s...")
  • 15:48, 25 July 2023SetGrainMultiplier (hist | edit) ‎[1,304 bytes]TEDERIs (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|21894|This function is used to adjust an intensity of the grain effect in different situations. It separately modulates an intensity of effect for infrared goggles, night vision goggles, rain and screen overlay.}} ==Syntax== <syntaxhighlight lang="lua"> bool setGrainMultiplier ( string modifierName, float multiplier ) </syntaxhighlight> ===Required Arguments=== *'''modifierName :''' The modifier name to u...")
  • 15:22, 25 July 2023SetGrainLevel (hist | edit) ‎[1,032 bytes]TEDERIs (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|21894|This function sets the level of the overlay grain effect. The game will draw it on top of another grain effects. It can be used to imitate an effect of radiation or electromagnetic disturbances, for example.}} ==Syntax== <syntaxhighlight lang="lua"> bool setGrainLevel ( int level ) </syntaxhighlight> ===Required Arguments=== *'''level:''' The amount of grain (0-255). ===Returns=== Returns ''true''...")
  • 09:27, 25 July 2023ResetPedVoice (hist | edit) ‎[881 bytes]Tracer (talk | contribs) (Created page with "__NOTOC__ {{Client function}} Resets the voice of a ped to a default one. {{Note|A ped voice is one of the GTA built in voice character types. Not to be confused with a player voice.}} ==Syntax== <syntaxhighlight lang="lua"> bool resetPedVoice ( ped thePed ) </syntaxhighlight> {{OOP||ped:resetVoice}} ===Required Arguments=== *'''thePed:''' the ped whose voice to reset. ===Returns=== Returns ''true'' when the voice was successfully reset, ''false...")
  • 02:38, 10 July 2023SetVehicleWheelModel (hist | edit) ‎[1,799 bytes]AirNewSCR (talk | contribs) (→‎Code)
  • 11:51, 25 June 2023Changes in 1.6.2 (hist | edit) ‎[3,844 bytes]Myonlake (talk | contribs) (Created page with "<pageclass class="#4286f4" subcaption="Future release"></pageclass> {{Changelogs}} __NOTOC__ '''This changelog is partial and needs updating. It is updated progressively to keep the page always up to date.''' * GitHub commit log: https://github.com/multitheftauto/mtasa-blue/compare/1.6.1...master * GitHub milestone: https://github.com/multitheftauto/mtasa-blue/milestone/11 * Resources GitHub commit log: https://github.com/multitheftauto/mtasa-resources/compare/1.6.1...m...")
  • 14:25, 11 June 2023SetCameraDrunkLevel (hist | edit) ‎[1,465 bytes]Myonlake (talk | contribs) (Created page with "{{Client function}} __NOTOC__ {{New feature/item|3.0161|1.6.0|21795|This function sets the camera drunk level (as seen on the ''Are you going to San Fierro?'' singleplayer mission). This function was renamed from setCameraShakeLevel.}} Drunk effect is a wavy motion of the camera depicting the player being drunk. This function used to be called setCameraShakeLevel which has since been deprecated. ==Syntax== <syntaxhighlight lang="lua"> bool setCameraDrunkLevel...")
  • 14:19, 11 June 2023GetCameraDrunkLevel (hist | edit) ‎[1,474 bytes]Myonlake (talk | contribs) (Created page with "{{Client function}} __NOTOC__ ==Syntax== <syntaxhighlight lang="lua"> int getCameraDrunkLevel ( ) </syntaxhighlight> ===Returns=== Returns an integer representing the camera drunk level, from 0 (no drunk effect) to 255 (maximum drunk effect). By default, the camera has no drunk effect. Drunk effect is a wavy motion of the camera depicting the player being drunk. This function used to be called getCameraShakeLevel which has since been deprecated. ==Example== This...")
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