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- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
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- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
19 August 2024
00:43 | EnginePreloadWorldArea diffhist −14 Megadreams talk contribs (Fixed return type (nil - function returns nothing)) |
18 August 2024
N 19:35 | EnginePreloadWorldArea diffhist +1,265 FileEX talk contribs (Created page with "{{Client function}} __NOTOC__ This function allows a specific area to be loaded '''immediately''', which can be useful when teleporting a player. The function is not based on a radius, but a specific zone is loaded. ==Syntax== <syntaxhighlight lang="lua"> bool enginePreloadWorldArea(float x, float y, float z [, string loadingOption = "all" ] ) </syntaxhighlight> ===Required Arguments=== *'''x:''' Position in the X axis. *'''y:''' Position in the Y axis *'''z:''' Pos...") |
N 17:11 | ResetTimeFrozen diffhist +476 FileEX talk contribs (Created page with "{{Client function}} __NOTOC__ {{Added feature/item|1.6.1|1.6.0|22676| This function unfreezes time frozen using setTimeFrozen. This is equivalent to using setTimeFrozen to false. }} ==Syntax== <syntaxhighlight lang="lua"> bool resetTimeFrozen( ) </syntaxhighlight> ===Returns=== Always returns ''true''. ==Example== This example let you to unfreeze time <syntaxhighlight lang="lua"> resetTimeFrozen() </syntaxhighlight> ==See Also== {{Client world functions}}") |
N 17:08 | IsTimeFrozen diffhist +500 FileEX talk contribs (Created page with "{{Client function}} __NOTOC__ {{Added feature/item|1.6.1|1.6.0|22676| This function allows you to check whether time has been frozen using setTimeFrozen. }} ==Syntax== <syntaxhighlight lang="lua"> bool setTimeFrozen ( ) </syntaxhighlight> ===Returns=== Returns true if time is frozen, false otherwise. ==Example== <syntaxhighlight lang="lua"> addCommandHandler('freezetime', function() setTimeFrozen(not isTimeFrozen()) end) </syntaxhighlight> ==See Also== {...") |
16 August 2024
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N 20:41 | SetTimeFrozen 2 changes history +510 [Prox (2×)] | |||
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20:41 (cur | prev) +1 Prox talk contribs (minor change) | ||||
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20:40 (cur | prev) +509 Prox talk contribs (create page) |
1 August 2024
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15:14 | GetVehicleEntryPoints 4 changes history +1,855 [Megadreams; 1Lorenzo (3×)] | |||
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15:14 (cur | prev) −1 1Lorenzo talk contribs (→Example) | ||||
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15:12 (cur | prev) +6 1Lorenzo talk contribs (→Example) | ||||
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15:11 (cur | prev) +1,778 1Lorenzo talk contribs (→nN Example) | ||||
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12:42 (cur | prev) +72 Megadreams talk contribs (Added note explaining that vehicle needs to be streamed in) |
31 July 2024
N 13:49 | OnClientCoreCommand diffhist +657 FileEX talk contribs (Created page with "__NOTOC__ {{Client event}} {{New feature/item|3.0161|1.6.0|22649| This event is triggered when a built-in client command is used, check Client Commands.}} ==Parameters== <syntaxhighlight lang="lua"> string command </syntaxhighlight> *'''command:''' The command that was executed. ==Example== This example outputs the name of the command used. <syntaxhighlight lang="lua"> addEventHandler("onClientCoreCommand", localPlayer, function(cmd) outputChatBox("Core command...") |
N 11:40 | GetVehicleEntryPoints diffhist +1,038 FileEX talk contribs (Created page with "{{Client function}} __NOTOC__ {{New feature/item|3.0161|1.6.0|22649| This function returns a table containing the positions to 4 possible entry points to a vehicle. This function can be used alongside setPedEnterVehicle to make a ped enter a specific seat by first moving the ped to a entry point retrieved through '''getVehicleEntryPoints''' and then using setPedEnterVehicle to make them enter. }} {{Note|This does not directly relate to the amount of doors a ve...") |
N 08:57 | ResetShakeCamera diffhist +595 Tracer talk contribs (Created page with "{{Client function}} __NOTOC__ {{Added feature/item|1.6.1|1.6.0|22631| This function cancels the chaking effect caused by '''shakeCamera''' }} ==Syntax== <syntaxhighlight lang="lua"> bool resetShakeCamera ( ) </syntaxhighlight> ===Returns=== Always returns ''true''. ==Example== This example allows you to trigger huge camera shake effect near you and then cancels the effect after 5 seconds. <syntaxhighlight lang="lua"> addCommandHandler('doShake', function() sh...") |
25 July 2024
23 July 2024
11:42 | PathListDir diffhist +522 Fernando187 talk contribs (Improve example code) |
22 July 2024
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12:03 | ShakeCamera 2 changes history +428 [Srslyyyy (2×)] | |||
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12:03 (cur | prev) −75 Srslyyyy talk contribs (Adjust version.) | ||||
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12:03 (cur | prev) +503 Srslyyyy talk contribs (Add example.) |
21 July 2024
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N 17:33 | ShakeCamera 2 changes history +804 [Srslyyyy (2×)] | |||
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17:33 (cur | prev) +1 Srslyyyy talk contribs | ||||
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17:27 (cur | prev) +682 Srslyyyy talk contribs (Add shakeCamera by Tracer (https://github.com/multitheftauto/mtasa-blue/pull/3585)) |
15 July 2024
21:03 | OnClientPlayerWasted diffhist +285 Nico834 talk contribs (Add beta header) |
21:02 | OnPedWasted diffhist +309 Nico834 talk contribs (Add beta header) |
21:00 | OnPlayerWasted diffhist +280 Nico834 talk contribs (Add beta header) |
20:55 | GetResourceName diffhist +279 Nico834 talk contribs (Add default parameter) |