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  • ...s from the Deathmatch mod. To request a function or event, use [[Requested Functions and Events]] For more functions, check the [[Useful_Functions|useful functions page]].
    2 KB (212 words) - 23:30, 29 April 2024
  • ...scripting functions that have been implemented and are available as native functions. To request a function, create an issue in [https://github.com/multitheftau ...that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.
    3 KB (358 words) - 12:59, 30 April 2024
  • {{Shared function hu}} Ez a function visszaadja egy [[ped]] jelenlegi páncélját.
    982 bytes (135 words) - 17:37, 29 September 2018
  • {{Shared function}} Retrieves the fighting style a player/ped is currently using.
    1 KB (130 words) - 12:11, 13 February 2019
  • {{Shared function}} Changes a ped's fighting style. Most styles only change the 'special attack' which is don
    1 KB (165 words) - 13:44, 25 October 2020
  • ...scripting functions that have been implemented and are available as native functions from the Deathmatch mod. To request a function, create an issue in [https:/ For more functions, check the [[Useful_Functions|useful functions page]].
    2 KB (269 words) - 21:33, 29 April 2024
  • {{Shared function}} This function allows you to set the armor value of a [[ped]].
    2 KB (274 words) - 13:46, 25 October 2020
  • {{PL/Shared function}} ...a zwraca teksturę i model ubrań wybranego typu aktualnie noszonych przez [[ped|NPC]].
    1 KB (173 words) - 19:31, 19 July 2016
  • {{Shared function hu}} Ez a function felismeri azt az elemet, amin a ped áll. Ez lehet egy jármű, vagy egy objekt.
    1 KB (191 words) - 13:28, 7 October 2018
  • {{Shared function}} This function kills the specified ped.
    2 KB (253 words) - 10:28, 30 January 2022
  • {{Shared function hu}} Ez a function arra szolgál, hogy a [[ped|peden]] lévő ruhatípus textúráját és modeljét megkapjuk.
    2 KB (232 words) - 18:44, 9 October 2018
  • {{PL/Shared function}} Ta funkcja służy do zmiany ubrań noszonych przez [[ped|NPC]].
    2 KB (239 words) - 18:32, 21 February 2021
  • {{Shared function hu}} Ezzel a funkcióval megváltoztathatjuk egy [[ped|gyalogos]] aktuális ruházatát.
    2 KB (285 words) - 18:32, 21 February 2021
  • {{PL/Shared function}} Ta funkcja służy do usuwania wybranego typu ubrań [[ped|NPC]]. Usunie je nawet jeśli clothesTexture i clothesModel nie są określ
    2 KB (246 words) - 19:32, 19 July 2016
  • {{Shared function hu}} <syntaxhighlight lang="lua">ped createPed ( int modelid, float x, float y, float z [, float rot = 0.0, bool
    3 KB (530 words) - 17:21, 30 December 2018
  • {{Shared function}} ...use this function to spawn a [[player]]. It will cause problems with other functions like [[warpPedIntoVehicle]]. Use [[spawnPlayer]] instead.}}
    5 KB (677 words) - 21:23, 8 December 2018
  • {{Shared function}} This function allows you to set the value of a specific statistic for a [[ped]]. '''Visual stats (FAT and BODY_MUSCLE) can only be used on the CJ skin'''
    3 KB (412 words) - 17:51, 20 September 2021
  • * Made GUI-functions accept vectors === Shared (''Client & Server side'') ===
    5 KB (566 words) - 19:40, 29 December 2022
  • * '''Shared''': contains code shared between both the client and the server * Client - Deathmatch: Where MTA makes all it's functions and events do stuff.
    5 KB (671 words) - 17:37, 12 March 2020
  • {{PL/Shared function}} <syntaxhighlight lang="lua">ped createPed ( int modelid, float x, float y, float z [, float rot = 0.0, bool
    5 KB (690 words) - 19:15, 20 July 2016
  • {{PL/Shared function}} {{Ped functions}}
    2 KB (238 words) - 19:59, 6 June 2022
  • ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou http://b {{PT-BR/Funcoes matrix shared}}
    3 KB (480 words) - 17:10, 20 February 2022
  • * Added "shared" export type in meta.xml ==== New Functions ====
    3 KB (372 words) - 16:07, 7 September 2018
  • === Shared (''Client & Server side'') === * Added option for [[addDebugHook]] to skip event/functions
    6 KB (739 words) - 19:41, 29 December 2022
  • === Scripting: New functions === ==== Shared (''Client & Server side'') ====
    8 KB (1,090 words) - 16:07, 7 September 2018
  • {{Shared function}} ...urns ''false'' if the element is not streamed in, and not a [[vehicle]], [[ped]] or [[object]].
    5 KB (724 words) - 22:08, 25 December 2020
  • * '''40''' new functions ==== 19 New Functions ====
    17 KB (2,101 words) - 19:39, 29 December 2022
  • This useful shared function converts some text to audible speech using Google's TTS. <section name="Shared (server and client)" class="both" show="true">
    6 KB (752 words) - 17:48, 8 May 2020
  • * Added functions to modify dynamic objects' behaviour ([https://github.com/multitheftauto/mt * Added dynamic ped ID allocating using [[engineRequestModel]] and [[engineFreeModel]] ([https:
    20 KB (2,461 words) - 14:50, 1 October 2021
  • * '''31''' new functions === Shared ===
    23 KB (3,264 words) - 17:52, 4 May 2024
  • * You can now edit element bone behavior through 7 new bone manipulation functions! Great for some dynamic animations. Get started at [[setElementBonePositio * Some functions expect only unsigned integers (positive numbers), and since Jan 2016 provid
    28 KB (3,414 words) - 19:46, 16 June 2023
  • ==== New Functions ==== * Fixed an issue when ped rotation while in air goes opposite direction by adding ''conformPedAirRota
    13 KB (1,667 words) - 08:55, 4 November 2017
  • * Add new drawing functions: [[dxDrawPrimitive]] and [[dxDrawMaterialPrimitive]] * '''27''' new functions
    36 KB (4,820 words) - 20:23, 29 September 2021
  • :* Some functions expect only unsigned integers (positive numbers), and since Jan 2016 provid ::* Added dynamic ped shadows. Thanks to lopezloo.
    68 KB (10,156 words) - 00:00, 14 May 2024
  • * Do note that scripts marked as '''shared''' act also as '''client code''', which means that everything above applies <script src="script.lua" type="shared"/> <!-- this script will run separately both on client and server -->
    68 KB (8,381 words) - 16:29, 23 April 2024