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  • -- if the vehicle's ID is the one provided, destroy it ...create an explosion, associated to the creator, of a small size at the col's position
    5 KB (689 words) - 18:11, 17 November 2021
  • ...eed up rendering, but (to look good) may require the shader to fade out it's own effect as the texture reaches maxDistance. ...eed up rendering, but (to look good) may require the shader to fade out it's own effect as the texture reaches maxDistance.
    8 KB (1,035 words) - 23:18, 8 February 2023
  • ...me ( thePlayer ) .. " is in the zone!" ) -- display a message in everyone's chat box
    2 KB (253 words) - 21:28, 20 October 2016
  • {{Warning|Before reading this manual, it's advised to have read our main [[Client on Linux Manual|Client on Linux Manu #* You should be greeted with an "Error serial", but that's actually a good sign, continue to solve it
    8 KB (1,223 words) - 10:49, 13 July 2024
  • ...when the event is triggered. This function will be passed all of the event's parameters as arguments, but it isn't required that it takes all of them.
    2 KB (288 words) - 21:56, 12 December 2020
  • This example attachs a fire on top of the local player's vehicle.
    2 KB (250 words) - 10:41, 29 October 2023
  • *'''ammoInClip:''' The amount of ammo to set in the player's clip. This will be taken from the main ammo. If left unspecified or set t
    2 KB (283 words) - 15:32, 7 November 2024
  • The [[event system#Event source|source]] of this event is the client's [[root element]].
    2 KB (289 words) - 19:31, 19 March 2024
  • Returns an [[Element|element]] if it's within the specified '''distance''', ''false'' otherwise.
    3 KB (278 words) - 02:10, 17 October 2024
  • ...the position can be off screen before the function returns false. Note: it's clamped down on both axies to the size of screen at the given axis*10 Returns two ''x'', ''y'' [[float]]s indicating the screen position and [[float]] distance between screen and gi
    2 KB (258 words) - 17:29, 2 April 2023
  • This function allows you to change the state of one of the six panels vehicle's can have. When executed on the server-side resources, the damage will be sy
    2 KB (264 words) - 22:29, 6 April 2018
  • ...ame ( thePlayer ) .. " is in the zone!" ) -- display a message in everyone's chat box
    2 KB (219 words) - 20:42, 21 February 2021
  • This example draws the nitro count on vehicle on the player's screen.
    2 KB (231 words) - 17:10, 7 November 2024
  • **'''world''': The rotation is a world rotation, relative to the world's coordinates axes.
    2 KB (269 words) - 14:06, 5 July 2017
  • This snippet logs the local player's chat output into a file.
    2 KB (325 words) - 03:05, 23 January 2022
  • * Arreglado distancia de un modelo LOD personalizado no se reinicia después de quitar ===Arreglo de bug's===
    7 KB (962 words) - 18:58, 21 February 2021
  • This snippet logs the local player's chat output into a file.
    2 KB (319 words) - 23:45, 16 January 2022
  • Returns the ID of the current gridlist's selection mode.
    3 KB (273 words) - 15:53, 27 June 2019
  • --- Set the row's text to the players names !
    2 KB (277 words) - 12:11, 22 March 2013
  • ...L document to a new document file, so the copied node becomes the new file's root node.
    2 KB (304 words) - 23:15, 13 February 2015
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