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- {{Client event}} This event is triggered when a player stops talking through voice chat.1 KB (172 words) - 23:35, 19 July 2023
- {{Client event}} This event is triggered whenever the local player starts doing a vehicle stunt.1 KB (130 words) - 07:58, 16 September 2021
- {{Client event}} This event is triggered each time the user scrolls his mouse scroll on top of a GUI el1,008 bytes (141 words) - 14:28, 15 August 2018
- {{Client event}} This event is triggered each time the user scrolls his mouse scroll on top of a DGS el1,004 bytes (140 words) - 14:18, 15 August 2018
- {{Client event}} This event is triggered when a physical [[element]] leaves a [[colshape]].1 KB (125 words) - 22:17, 2 April 2018
- {{Client event}} {{Added feature/item|1.5.9|1.5.8|20788|This event is triggered every time a [[resource]] file download is queued, finished or1 KB (161 words) - 15:53, 27 December 2023
- {{Client event}} This event is triggered every time GTA renders a new frame. It is required for the Dir1 KB (197 words) - 18:37, 26 May 2024
- {{Client event}} ...'s [[element data|data]] entry is changed. Such changes can be made on the client or the server using [[setElementData]].1 KB (166 words) - 12:28, 8 October 2018
- {{Client event}} This event is fired when a ped is hit by a water cannon.1 KB (189 words) - 12:14, 8 February 2015
- {{Client event}} This event is fired when the user moves the mouse over a DGS element.999 bytes (142 words) - 13:43, 20 January 2018
- {{Client event}} This event is triggered whenever the local player finishes a vehicle stunt.1 KB (147 words) - 08:00, 16 September 2021
- {{Client event}} This event is fired when the user moves the mouse over a GUI element.1 KB (143 words) - 12:50, 27 October 2023
- {{Server event}} This event is triggered when a ped is damaged. For player damage, use [[onPlayerDamage958 bytes (128 words) - 20:22, 31 May 2022
- {{Client event}} This event is triggered when a player enters a marker created using [[createMarker]].1 KB (157 words) - 20:39, 20 September 2023
- {{Client event}} This event is triggered every time after a dgs element renders with property [[DGS_Gen768 bytes (87 words) - 05:32, 16 October 2018
- {{Client event}} This event is fired when the user moves the mouse away from a DGS element.1 KB (152 words) - 11:51, 11 February 2023
- {{Client event}} ...slot]]''' changes. This means giveWeapon and takeWeapon will trigger this event if the equipped slot is forced to change.1 KB (181 words) - 07:48, 1 March 2021
- {{Client event}} This event is triggered when a player leaves the area of a marker created using [[crea988 bytes (115 words) - 12:20, 3 June 2022
- {{Client event}} This event will be triggered continuously when a dgs element is being hovered.1 KB (149 words) - 14:14, 31 January 2022
- {{Client event}} This event is fired when the user moves the mouse away from a GUI element.1 KB (152 words) - 14:32, 20 May 2018