Template:Player functions: Difference between revisions
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* [[isPlayerOnGround]] | * [[isPlayerOnGround]] | ||
* [[isPlayerUnderWater]] | * [[isPlayerUnderWater]] | ||
* [[getAlivePlayers]] | * [[getAlivePlayers]] | ||
* [[getDeadPlayers]] | * [[getDeadPlayers]] |
Revision as of 17:49, 30 September 2006
- addPlayerClothes
- canPlayerUseFunction
- doesPlayerHaveJetPack
- getPlayerArmor
- getPlayerClothes
- getPlayerCount
- getPlayerCurrentWeaponAmmoInClip
- getPlayerCurrentWeaponID
- getPlayerFromNick
- getPlayerHealth
- getPlayerLevel
- getPlayerMoney
- getPlayerOccupiedVehicle
- getPlayerOccupiedVehicleSeat
- getPlayerPing
- getPlayerRotation
- getPlayerSkin
- getPlayerSourceIP
- getPlayerStat
- getPlayerTarget
- getPlayerTeam
- getRandomPlayer
- getWantedLevel
- givePlayerJetPack
- givePlayerMoney
- isPlayerDead
- isPlayerDucked
- isPlayerInVehicle
- isPlayerMuted
- isPlayerOnGround
- isPlayerUnderWater
- getAlivePlayers
- getDeadPlayers
- killPlayer
- removePlayerClothes
- removePlayerFromVehicle
- removePlayerJetPack
- setPlayerArmor
- setPlayerHealth
- setPlayerMoney
- setPlayerRotation
- setPlayerSkin
- setPlayerStat
- setWantedLevel
- showPlayerHudComponent
- spawnPlayer
- spawnPlayerAtSpawnpoint
- takePlayerMoney
- warpPlayerintoVehicle