Template:Player functions: Difference between revisions
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*[[getPlayerArmor]] | * [[addPlayerClothes]] | ||
* [[canPlayerUseFunction]] | |||
*[[getPlayerCount]] | * [[doesPlayerHaveJetPack]] | ||
* [[getPlayerArmor]] | |||
*[[getPlayerCurrentWeaponAmmoInClip]] | * [[getPlayerClothes]] | ||
* [[getPlayerCount]] | |||
*[[getPlayerCurrentWeaponID]] | * [[getPlayerCurrentWeaponAmmoInClip]] | ||
* [[getPlayerCurrentWeaponID]] | |||
*[[getPlayerFromNick]] | * [[getPlayerFromNick]] | ||
* [[getPlayerHealth]] | |||
*[[getPlayerHealth]] | * [[getPlayerLevel]] | ||
* [[getPlayerMoney]] | |||
*[[getPlayerLevel]] | * [[getPlayerOccupiedVehicle]] | ||
* [[getPlayerOccupiedVehicleSeat]] | |||
*[[getPlayerMoney]] | * [[getPlayerPing]] | ||
* [[getPlayerRotation]] | |||
*[[getPlayerOccupiedVehicle]] | * [[getPlayerSkin]] | ||
* [[getPlayerSourceIP]] | |||
*[[getPlayerOccupiedVehicleSeat]] | * [[getPlayerStat]] | ||
* [[getPlayerTarget]] | |||
*[[getPlayerPing]] | * [[getPlayerTeam]] | ||
* [[getRandomPlayer]] | |||
*[[getPlayerRotation]] | * [[givePlayerJetPack]] | ||
* [[givePlayerMoney]] | |||
*[[getPlayerSkin]] | * [[isPlayerDead]] | ||
* [[isPlayerDucked]] | |||
*[[getPlayerSourceIP]] | * [[isPlayerInVehicle]] | ||
* [[isPlayerMuted]] | |||
*[[ | * [[isPlayerOnGround]] | ||
* [[isPlayerUnderWater]] | |||
*[[ | * [[killPlayer]] | ||
* [[removePlayerClothes]] | |||
*[[ | * [[removePlayerFromVehicle]] | ||
* [[removePlayerJetPack]] | |||
*[[ | * [[setPlayerArmor]] | ||
* [[setPlayerHealth]] | |||
*[[ | * [[setPlayerMoney]] | ||
* [[setPlayerRotation]] | |||
*[[givePlayerMoney]] | * [[setPlayerSkin]] | ||
* [[setPlayerStat]] | |||
*[[isPlayerDead]] | * [[showPlayerHudArmor]] | ||
* [[showPlayerHudBreath]] | |||
*[[isPlayerDucked]] | * [[showPlayerHudComponent]] | ||
* [[showPlayerHudHealth]] | |||
*[[ | * [[showPlayerHudMoney]] | ||
* [[showPlayerHudWeapon]] | |||
*[[ | * [[spawnPlayer]] | ||
* [[spawnPlayerAtSpawnpoint]] | |||
*[[ | * [[takePlayerMoney]] | ||
* [[warpPlayerintoVehicle]] | |||
*[[isPlayerUnderWater]] | |||
*[[ | |||
*[[ | |||
*[[removePlayerFromVehicle]] | |||
*[[setPlayerArmor]] | |||
*[[setPlayerHealth]] | |||
*[[setPlayerMoney]] | |||
*[[setPlayerRotation]] | |||
*[[setPlayerSkin]] | |||
*[[setPlayerStat]] | |||
*[[ | |||
*[[ | |||
*[[ | |||
*[[ | |||
*[[ | |||
*[[showPlayerHudWeapon]] | |||
*[[ | |||
*[[ | |||
*[[ | |||
*[[ | |||
Revision as of 09:12, 31 August 2006
- addPlayerClothes
- canPlayerUseFunction
- doesPlayerHaveJetPack
- getPlayerArmor
- getPlayerClothes
- getPlayerCount
- getPlayerCurrentWeaponAmmoInClip
- getPlayerCurrentWeaponID
- getPlayerFromNick
- getPlayerHealth
- getPlayerLevel
- getPlayerMoney
- getPlayerOccupiedVehicle
- getPlayerOccupiedVehicleSeat
- getPlayerPing
- getPlayerRotation
- getPlayerSkin
- getPlayerSourceIP
- getPlayerStat
- getPlayerTarget
- getPlayerTeam
- getRandomPlayer
- givePlayerJetPack
- givePlayerMoney
- isPlayerDead
- isPlayerDucked
- isPlayerInVehicle
- isPlayerMuted
- isPlayerOnGround
- isPlayerUnderWater
- killPlayer
- removePlayerClothes
- removePlayerFromVehicle
- removePlayerJetPack
- setPlayerArmor
- setPlayerHealth
- setPlayerMoney
- setPlayerRotation
- setPlayerSkin
- setPlayerStat
- showPlayerHudArmor
- showPlayerHudBreath
- showPlayerHudComponent
- showPlayerHudHealth
- showPlayerHudMoney
- showPlayerHudWeapon
- spawnPlayer
- spawnPlayerAtSpawnpoint
- takePlayerMoney
- warpPlayerintoVehicle