GetPlayerTotalAmmo

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Revision as of 16:35, 3 August 2007 by Talidan (talk | contribs)
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Reason(s): Should return false instead of 0 if player's invalid, for consistency

This function returns an integer that contains the total ammo in a specified player's weapon. See Weapon Info

Syntax

Click to expand [+]
Server
Click to expand [+]
Client

Example

This example outputs the total amount of ammo a player called Someguy has for his weapon.

-- Find the player called 'Someguy'
myPlayer = findPlayer ( "Someguy" )
-- If a player called 'Someguy' was found then
if ( myPlayer ~= false )
	-- Retrieve the total amount of ammo for that player, and store it in a variable called 'ammo'
	ammo = getPlayerTotalAmmo ( myPlayer )
	-- Tell all the players how much ammo 'Someguy' has
	outputChatBox ( "Someguy's current total ammo: ", ammo, "." )
end

See Also