CanPedBeKnockedOffBike: Difference between revisions

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bool canPedBeKnockedOffBike ( ped thePed )         
bool canPedBeKnockedOffBike ( ped thePed )         
</syntaxhighlight>
</syntaxhighlight>
{{OOP||[[ped]]:canBeKnockedOffBike||setPedCanBeKnockedOffBike}}


===Required Arguments===  
===Required Arguments===  
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==Example==  
==Example==  
This example adds a console command with which the local player can toggle if he can fall off bikes.
This example adds a console command with which the local player can toggle whether he can fall off bikes.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
function changeCanBeKnockedOff ( command )
function changeCanBeKnockedOff ( command )
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==See Also==
==See Also==
{{Client_ped_functions}}
{{Client_ped_functions}}
[[hu:canPedBeKnockedOffBike]]

Latest revision as of 18:25, 7 October 2018

This function checks if the given ped can fall off bikes.

Syntax

bool canPedBeKnockedOffBike ( ped thePed )         


OOP Syntax Help! I don't understand this!

Method: ped:canBeKnockedOffBike(...)
Counterpart: setPedCanBeKnockedOffBike


Required Arguments

  • thePed: the ped you want to check.

Returns

Returns true if the ped can be knocked off bikes, false if he cannot or an invalid element was passed.

Example

This example adds a console command with which the local player can toggle whether he can fall off bikes.

function changeCanBeKnockedOff ( command )
	-- lets players be knocked off bikes if it was set to false, true otherwise
	local bCanBeKnockedOff = canPedBeKnockedOffBike(localPlayer)
	setPedCanBeKnockedOffBike(localPlayer, not bCanBeKnockedOff)
	
	-- outputs the respective message
	outputChatBox( ('Now you %s be knocked off your bike.'):format(bCanBeKnockedOff and 'can\'t' or 'can') )
end
addCommandHandler('knock', changeCanBeKnockedOff)

See Also