Changes in 1.4: Difference between revisions
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(Those functions were already in previous versions) |
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====Client==== | ====Client==== | ||
* | * [[createEffect]] | ||
* | * [[setEffectSpeed]] | ||
* | * [[getEffectSpeed]] | ||
* | * [[setEffectDensity]] | ||
* | * [[getEffectDensity]] | ||
* | * [[getLocalization]] | ||
* | * [[isChatVisible]] | ||
* | * [[downloadFile]] | ||
* | * [[isTrainChainEngine]] | ||
==== Server ==== | ==== Server ==== | ||
* | * [[isBan]] | ||
* | * [[setBanAdmin]] | ||
* | * [[setBanReason]] | ||
* | * [[setUnbanTime]] | ||
* | * [[getAccountsBySerial]] | ||
* | * [[getAccountSerial]] | ||
==== Shared (''Client & Server side'') ==== | ==== Shared (''Client & Server side'') ==== | ||
* [[isElementWaitingForGroundToLoad]] | |||
* Added additional optional parameter bInstant to setPlayerMoney to instantly set the money without counting up/down | * Added additional optional parameter bInstant to setPlayerMoney to instantly set the money without counting up/down | ||
* Fixed toJSON/fromJSON not handling binary data properly | * Fixed toJSON/fromJSON not handling binary data properly | ||
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==== Client ==== | ==== Client ==== | ||
* | * [[onClientFileDownloadComplete]] | ||
==== Server ==== | ==== Server ==== | ||
* | * [[onWeaponFire]] | ||
=== Scripting: Changes, Bugfixes and Additions === | === Scripting: Changes, Bugfixes and Additions === | ||
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=== Client: Additions === | === Client: Additions === | ||
* Distinguish between left and right Shift, Ctrl and Alt presses. | * Distinguish between left and right Shift, Ctrl and Alt presses. | ||
* Added SettingHUDMatchAspectRatio, SettingAspectRatio to dxGetStatus | * Added SettingHUDMatchAspectRatio, SettingAspectRatio to dxGetStatus. | ||
* Added support for the use of [https://en.wikipedia.org/wiki/Opus_codec Opus Codec] audio files in playSound and playSound3D. | |||
=== Client: Bugfixes & Changes === | === Client: Bugfixes & Changes === | ||
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* Fixed peds being invulnerable to gun fire when doing a drive by. | * Fixed peds being invulnerable to gun fire when doing a drive by. | ||
* Fixed onClientPlayerDamage not triggering for spray can. | * Fixed onClientPlayerDamage not triggering for spray can. | ||
* Satchels should now be removed on [[resetMapInfo]] | * Satchels should now be removed on [[resetMapInfo]]. | ||
* Fixed getPedMoveState returns false when moving in crouch state | * Fixed getPedMoveState returns false when moving in crouch state | ||
* Fixed guiScrollPaneGetVerticalScrollPosition returning strange and stepped values. | * Fixed guiScrollPaneGetVerticalScrollPosition returning strange and stepped values. | ||
* Fixed setPedCameraRotation not working. | * Fixed setPedCameraRotation not working. | ||
* Fixed peds continuing to fire their weapons after running out of ammo. | * Fixed peds continuing to fire their weapons after running out of ammo. | ||
* Fixed radio titles not always showing. | |||
* Fixed radio music skipping when browsing between different channels. | |||
* Fixed user track skip (F5) being disabled. | |||
* Fixed vehicles falling through the map. | |||
== Server == | == Server == | ||
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:* [https://code.google.com/p/mtasa-blue/source/list MTA: SA Blue] | :* [https://code.google.com/p/mtasa-blue/source/list MTA: SA Blue] | ||
:* [https://code.google.com/p/mtasa-resources/source/list MTA: SA Official Resources] | :* [https://code.google.com/p/mtasa-resources/source/list MTA: SA Official Resources] | ||
[[pl:Changes_in_1.4]] | |||
[[pt-br:Novidades_na_versão_1.4.0]] | |||
[[ru:Changes_in_1.4.0]] | |||
[[Category:Changelog]] | [[Category:Changelog]] | ||
[[Category: | [[Category:Changes in 1.4]] |
Latest revision as of 13:24, 10 April 2017
MTA:SA Releases | Changelog Pages |
---|---|
1.0 | 1.0.0 • 1.0.1 • 1.0.2 • 1.0.3 • 1.0.4 |
1.1 | 1.1.0 • 1.1.1 |
1.2 | 1.2.0 |
1.3 | 1.3.0 • 1.3.1 • 1.3.2 • 1.3.3 • 1.3.4 • 1.3.5 |
1.4 | 1.4.0 • 1.4.1 |
1.5 | 1.5.0 • 1.5.1 • 1.5.2 • 1.5.3 • 1.5.4 • 1.5.5 • 1.5.6 • 1.5.7 • 1.5.8 • 1.5.9 |
1.6 | 1.6.0 • 1.6.1 |
Main Additions / Changes
- Localization of MTA's menus
- OOP classes
- Matrices and Vectors
- Significantly improved train synchronization
- Improved all sound functions to work with player elements
Scripting
Scripting: New functions
Client
- createEffect
- setEffectSpeed
- getEffectSpeed
- setEffectDensity
- getEffectDensity
- getLocalization
- isChatVisible
- downloadFile
- isTrainChainEngine
Server
- isElementWaitingForGroundToLoad
- Added additional optional parameter bInstant to setPlayerMoney to instantly set the money without counting up/down
- Fixed toJSON/fromJSON not handling binary data properly
Scripting: New Events
Client
Server
Scripting: Changes, Bugfixes and Additions
- Fixed getResourceConfig() not working on foreign resources
- Fixed the Brown Streak Carriage (ID: 570)
- Changed attachTrailerToVehicle to support trains
Client
Client: Additions
- Distinguish between left and right Shift, Ctrl and Alt presses.
- Added SettingHUDMatchAspectRatio, SettingAspectRatio to dxGetStatus.
- Added support for the use of Opus Codec audio files in playSound and playSound3D.
Client: Bugfixes & Changes
- Fixed the money "counts down" GTA-Style when you change a server.
- Fixed peds being invulnerable to gun fire when doing a drive by.
- Fixed onClientPlayerDamage not triggering for spray can.
- Satchels should now be removed on resetMapInfo.
- Fixed getPedMoveState returns false when moving in crouch state
- Fixed guiScrollPaneGetVerticalScrollPosition returning strange and stepped values.
- Fixed setPedCameraRotation not working.
- Fixed peds continuing to fire their weapons after running out of ammo.
- Fixed radio titles not always showing.
- Fixed radio music skipping when browsing between different channels.
- Fixed user track skip (F5) being disabled.
- Fixed vehicles falling through the map.
Server
Server: Additions
- setElementDimension should now apply to children
- More descriptive module error messages
- Commands: unloadmodule and reloadmodule
- Added server side custom weapons.
Server: Bugfixes & Changes
- Fixed 128 character limit in setAccountData
- Wildcard bans should now be checked properly on connect
- Fixed Team members not being sent to clients if set in onResourceStart.
Resources
- None yet
Editor
- None yet
Extra information
More detailed information available on Bug tracker Changelog and Google Code repositories: