Element/Player: Difference between revisions

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m (class -> object)
m (Added client functions)
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==Related scripting functions==
==Related scripting functions==
===Client===
{{Client player functions}}
===Server===
{{Player functions}}
{{Player functions}}

Revision as of 12:20, 23 August 2007

The player class represents pedestrians controlled by clients. A player object is created when a client connects to the server and destroyed when he quits. Players cannot be created or destroyed otherwise.

The element type of this class is "player".

Related scripting functions

Client


Server