GetPlayerSkin: Difference between revisions

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(updated to new syntax)
Line 16: Line 16:
if ( spawnPlayer ( myPlayer, 1000, 1000, 1000, 90, 650 ) ) then
if ( spawnPlayer ( myPlayer, 1000, 1000, 1000, 90, 650 ) ) then
-- Tell the player what skin they've spawned with
-- Tell the player what skin they've spawned with
outputChatBox ( ( "Your skin ID is: ", getPlayerSkin ( myPlayer) ), myPlayer )
outputChatBox ( "Your skin ID is: "..getPlayerSkin ( myPlayer ), myPlayer )
end
end
</syntaxhighlight>
</syntaxhighlight>

Revision as of 01:05, 5 November 2006

This function returns an integer containing the ID number of the selected player's skin.

Syntax

int getPlayerSkin ( player thePlayer )

Required Arguments

  • player: The player whose skin you want to retrieve.

Returns

Returns an int indicating which skin the player has. See player skins.

Example

-- Spawn a player 
if ( spawnPlayer ( myPlayer, 1000, 1000, 1000, 90, 650 ) ) then
	-- Tell the player what skin they've spawned with
	outputChatBox ( "Your skin ID is: "..getPlayerSkin ( myPlayer ), myPlayer )
end

See Also