GetPlayerTargetEnd

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Revision as of 15:33, 26 August 2007 by Talidan (talk | contribs)
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This function allows retrieval of the position where a players target range ends.

Syntax

float float float getPlayerTargetEnd ( player targetingPlayer )

Required Arguments

  • targetingPlayer: The player who is targeting whose target end you wish to retrieve

Returns

Returns three floats, x,y,z, representing the position where the player's target ends according to his range, or false if it was unsuccessful.

Example

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See Also

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