GetSoundMaxDistance: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 30: Line 30:
[[AR:getSoundMaxDistance]]
[[AR:getSoundMaxDistance]]
[[RO:getSoundMaxDistance]]
[[RO:getSoundMaxDistance]]
[[PT-BR:getSoundMaxDistance]]

Revision as of 19:56, 15 August 2021

Gets a custom sound max distance at which the sound stops.

Syntax

int getSoundMaxDistance ( element sound )

OOP Syntax Help! I don't understand this!

Method: sound:getMaxDistance(...)
Variable: .maxDistance
Counterpart: setSoundMaxDistance


Required Arguments

Returns

Returns an integer of the max distance, false if invalid arguments where passed.

Example

Click to collapse [-]
Client
local sound = playSound3D("sounds/song.mp3", 373.14, -125.21, 1001, true)

function getmaxdistanceFunc()
    outputChatBox("Max distance: " .. getSoundMaxDistance(sound))
end
addCommandHandler("getmaxdistance", getmaxdistanceFunc)

See Also