GuiEditSetCaratIndex: Difference between revisions

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__NOTOC__  
__NOTOC__  
<!-- Describe in plain english what this function does. Don't go into details, just give an overview -->
This function sets the current position of the carat (the text cursor) within the edit box.
This function sets the current position of the carat (the text cursor) within the edit box.


==Syntax==  
==Syntax==  
<!-- NOTE: don't use 'special' names for variable names, e.g. you shouldn't be writing things like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents the syntax highlighting being odd -->
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
bool guiEditSetCaratIndex ( element theElement, int index )
bool guiEditSetCaratIndex ( element theElement, int index )
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===Required Arguments===  
===Required Arguments===  
<!-- List each argument one per line. This should be the argument's name as in the argument list above, NOT the argument's data type -->
*'''theElement:''' The exit box to be changed.
*'''theElement:''' The exit box to be changed.
*'''index:''' An integer referring to the desired position within the box.
*'''index:''' An integer referring to the desired position within the box.


===Returns===
===Returns===
<!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check -->
Returns ''true'' if the index was successful set, ''false'' otherwise.
Returns ''true'' if the function is successful, ''false'' otherwise.


==Example==  
==Example==
<!-- Explain what the example is in a single sentance -->
This example makes the text cursor jump to the end of an edit box if the user is holding the Left Control button.
This example does...
<!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized -->
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
--This line does...
function moveToEndOnClick()
blabhalbalhb --abababa
if ( getKeyState ( "lctrl" ) == true ) then --if he's holding down left control
--This line does this...
local text = guiGetText ( source )
mooo
local textLength = string.len ( text )
guiEditSetCaratIndex ( source, textLength )--set the carat index. The function wont work anyway for other types of elements so no check is required.
end
end
addEventHandler ( "onClientClick", getRootElement(), moveToEndOnClick )--add an event handler for this
</syntaxhighlight>
</syntaxhighlight>


==See Also==
==See Also==
<!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc -->
{{GUI_functions}}
{{GUI_functions}}
[[Category:Incomplete]]

Revision as of 14:51, 11 August 2007

This function sets the current position of the carat (the text cursor) within the edit box.

Syntax

bool guiEditSetCaratIndex ( element theElement, int index )

Required Arguments

  • theElement: The exit box to be changed.
  • index: An integer referring to the desired position within the box.

Returns

Returns true if the index was successful set, false otherwise.

Example

This example makes the text cursor jump to the end of an edit box if the user is holding the Left Control button.

function moveToEndOnClick()
	if ( getKeyState ( "lctrl" ) == true ) then --if he's holding down left control
		local text = guiGetText ( source )
		local textLength = string.len ( text )
		guiEditSetCaratIndex ( source, textLength )--set the carat index.  The function wont work anyway for other types of elements so no check is required.
	end
end
addEventHandler ( "onClientClick", getRootElement(), moveToEndOnClick )--add an event handler for this

See Also

General functions

Browsers

Buttons

Checkboxes

Comboboxes

Edit Boxes

Gridlists

Memos

Progressbars

Radio Buttons

Scrollbars

Scrollpanes

Static Images

Tab Panels

Tabs

Text Labels

Windows