GuiMemoIsReadOnly

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This function checking if memo is read only or no.

Syntax

bool guiMemoIsReadOnly ( gui-memo theMemo )

Required Arguments

  • theMemo: The memo to check read-only status of.

Returns

Returns true if the memo is read only, false if the memo isn't read only, nil otherwise.

Example

addEventHandler( "onClientResourceStart", getResourceRootElement( getThisResource( ) ), -- only execute the code when this resource restarts
	function( )
		memo = guiCreateMemo( 0.4, 0.4, 0.2, 0.2, "This is a memo.", true ) -- create a relative memo GUI element
		guiMemoSetReadOnly( memo, true ) -- make it read only, so players won't be able to edit it in-game
                addCommandHandler("isReadOnly",function() -- add a command 'isReadOnly'
                     local isReadOnly = guiMemoIsReadOnly(memo)
                     outputChatBox("Memo read only: "..isReadOnly) -- show info about memo
                end)
	end
)

See Also

General functions

FROM VERSION 1.5.6 r16361 ONWARDS

Browsers

Buttons

Checkboxes

Comboboxes

Edit Boxes

Gridlists

FROM VERSION 1.5.6 r16204 ONWARDS

Memos

Progressbars

Radio Buttons

Scrollbars

Scrollpanes

Static Images

Tab Panels

Tabs

Text Labels

Windows

Input

GUI