HU/getSoundLength: Difference between revisions
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<syntaxhighlight lang="lua">float getSoundLength ( element theSound )</syntaxhighlight> | <syntaxhighlight lang="lua">float getSoundLength ( element theSound )</syntaxhighlight> | ||
{{OOP||[[sound]]:getLength|length}} | {{OOP||[[sound]]:getLength|length}} | ||
=== | ===Kötelező argumentumok=== | ||
*'''theSound:''' | *'''theSound:''' A [[sound]] elem, melynek a hosszát szeretnéd visszakapni. | ||
===Returns=== | ===Returns=== |
Revision as of 12:44, 18 July 2018
Ez a funkció a megadott sound lejátszási hosszának visszaadására szolgál. Ha az elem egy játékos, akkor ez a funkció a játékos hangját fogja használni.
Szintaxis
float getSoundLength ( element theSound )
OOP Syntax Help! I don't understand this!
- Method: sound:getLength(...)
- Variable: .length
Kötelező argumentumok
- theSound: A sound elem, melynek a hosszát szeretnéd visszakapni.
Returns
Returns an float value indicating the playback length of the sound element in seconds.
Example
Plays a sound then outputs the sound length.
local sound = playSound("money.mp3",false) --Play a sound local soundLength = getSoundLength(sound) --Get the length of the sound outputChatBox("This sound is :" ..soundLength.. " long!")
Changelog
Version | Description |
---|
1.3.2 | Added player element to use a players voice |
See Also
- getRadioChannel
- getRadioChannelName
- getSFXStatus
- getSoundBPM
- getSoundBufferLength
- getSoundEffectParameters
- getSoundEffects
- getSoundFFTData
- getSoundLength
- getSoundLevelData
- getSoundMaxDistance
- getSoundMetaTags
- getSoundMinDistance
- getSoundPan
- getSoundPosition
- getSoundProperties
- getSoundSpeed
- getSoundVolume
- getSoundWaveData
- isSoundLooped
- isSoundPanningEnabled
- isSoundPaused
- playSFX3D
- playSFX
- playSound3D
- playSound
- setRadioChannel
- setSoundEffectEnabled
- setSoundEffectParameter
- setSoundLooped
- setSoundMaxDistance
- setSoundMinDistance
- setSoundPan
- setSoundPanningEnabled
- setSoundPaused
- setSoundPosition
- setSoundProperties
- setSoundSpeed
- setSoundVolume
- stopSound
- Shared
- playSoundFrontEnd