IsSoundPanningEnabled: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Client function}} | {{Client function}} | ||
{{New feature/item| | {{New feature/item|3.0130|1.3.0|4162| | ||
This function gets the panning state from a [[sound]] [[element]]. | This function gets the panning state from a [[sound]] [[element]]. | ||
}} | }} |
Revision as of 08:31, 19 April 2013
This function gets the panning state from a sound element.
Syntax
bool isSoundPanningEnabled ( element theSound )
Example Function
function testCall() local sound = playSound("xy.mp3") local soundPanning = isSoundPanningEnabled(sound) end
Required Arguments
Returns
Returns true whether the sound swings, false if it does not.
Requirements
This template will be deleted.
See Also
- getRadioChannel
- getRadioChannelName
- getSFXStatus
- getSoundBPM
- getSoundBufferLength
- getSoundEffectParameters
- getSoundEffects
- getSoundFFTData
- getSoundLength
- getSoundLevelData
- getSoundMaxDistance
- getSoundMetaTags
- getSoundMinDistance
- getSoundPan
- getSoundPosition
- getSoundProperties
- getSoundSpeed
- getSoundVolume
- getSoundWaveData
- isSoundLooped
- isSoundPanningEnabled
- isSoundPaused
- playSFX3D
- playSFX
- playSound3D
- playSound
- setRadioChannel
- setSoundEffectEnabled
- setSoundEffectParameter
- setSoundLooped
- setSoundMaxDistance
- setSoundMinDistance
- setSoundPan
- setSoundPanningEnabled
- setSoundPaused
- setSoundPosition
- setSoundProperties
- setSoundSpeed
- setSoundVolume
- stopSound
- Shared
- playSoundFrontEnd