IsSoundPaused: Difference between revisions

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==Example==  
==Example==  
TODO
This example will check and see if the sound is paused or not, and tell the player.
<section name="Client" class="client" show="true">
<section name="Client" class="client" show="true">
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
--TODO
theSound = playSound("music/song.mp3")
function checkSongPause()
    local pause = isSoundPaused(theSound)
    if(pause == true) then
        outputChatBox("The sound is paused!", getLocalPlayer())
    else
        outputChatBox("The sound is not paused!", getLocalPlayer())
    end
end
addCommandHandler("checkpause", checkSongPause)
</syntaxhighlight>
</syntaxhighlight>
</section>
</section>

Revision as of 12:41, 28 November 2009

This function is used to return the current pause state of the specified sound element.

Syntax

bool isSoundPaused ( element theSound )

Required Arguments

  • theSound: The sound element which pause state you want to return.

Returns

Returns true if the sound element is paused, false if unpaused or invalid arguments were passed.

Example

This example will check and see if the sound is paused or not, and tell the player.

Click to collapse [-]
Client
theSound = playSound("music/song.mp3")
function checkSongPause()
    local pause = isSoundPaused(theSound)
    if(pause == true) then
        outputChatBox("The sound is paused!", getLocalPlayer())
    else
        outputChatBox("The sound is not paused!", getLocalPlayer())
    end
end
addCommandHandler("checkpause", checkSongPause)

See Also