ResetPedVoice

From Multi Theft Auto: Wiki
Revision as of 09:27, 25 July 2023 by Tracer (talk | contribs) (Created page with "__NOTOC__ {{Client function}} Resets the voice of a ped to a default one. {{Note|A ped voice is one of the GTA built in voice character types. Not to be confused with a player voice.}} ==Syntax== <syntaxhighlight lang="lua"> bool resetPedVoice ( ped thePed ) </syntaxhighlight> {{OOP||ped:resetVoice}} ===Required Arguments=== *'''thePed:''' the ped whose voice to reset. ===Returns=== Returns ''true'' when the voice was successfully reset, ''false...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Resets the voice of a ped to a default one.

[[{{{image}}}|link=|]] Note: A ped voice is one of the GTA built in voice character types. Not to be confused with a player voice.

Syntax

bool resetPedVoice ( ped thePed )

OOP Syntax Help! I don't understand this!

Method: ped:resetVoice(...)


Required Arguments

  • thePed: the ped whose voice to reset.

Returns

Returns true when the voice was successfully reset, false otherwise.

Example

addEventHandler("onClientResourceStart", resourceRoot, function()
	setPedVoice(localPlayer, "PED_TYPE_GANG", "VOICE_GNG_MACCER")
	setTimer(resetPedVoice, 5000, 1, localPlayer)
end)

See Also