SetSoundPan: Difference between revisions
Jump to navigation
Jump to search
(Created page with "__NOTOC__ {{Client function}} This function is used to change the pan level of the specified sound element. ==Syntax== <syntaxhighlight lang="lua">bool setSoundPan ( element theSound, fl...") |
(No difference)
|
Revision as of 11:59, 27 August 2013
This function is used to change the pan level of the specified sound element.
Syntax
bool setSoundPan ( element theSound, float pan )
Required Arguments
- theSound: The sound element which volume you want to modify.
- pan: A floating point number representing the desired pan level. Range is from 0.0 (left) to 1.0 (right)
Returns
Returns true if the sound element pan was successfully changed, false otherwise.
Example
Click to collapse [-]
Clientfunction playMusic () local left = playSFX("genrl", 75, 6, true) -- Play loading theme music local right = playSFX("genrl", 75, 7, true) setSoundPan(left, 0) -- switch the first music to left channel setSoundPan(right, 1) -- switch the second music to right channel end addCommandHandler("music", playMusic) -- add the command handler
See Also
- getRadioChannel
- getRadioChannelName
- getSFXStatus
- getSoundBPM
- getSoundBufferLength
- getSoundEffectParameters
- getSoundEffects
- getSoundFFTData
- getSoundLength
- getSoundLevelData
- getSoundMaxDistance
- getSoundMetaTags
- getSoundMinDistance
- getSoundPan
- getSoundPosition
- getSoundProperties
- getSoundSpeed
- getSoundVolume
- getSoundWaveData
- isSoundLooped
- isSoundPanningEnabled
- isSoundPaused
- playSFX3D
- playSFX
- playSound3D
- playSound
- setRadioChannel
- setSoundEffectEnabled
- setSoundEffectParameter
- setSoundLooped
- setSoundMaxDistance
- setSoundMinDistance
- setSoundPan
- setSoundPanningEnabled
- setSoundPaused
- setSoundPosition
- setSoundProperties
- setSoundSpeed
- setSoundVolume
- stopSound
Shared