IsSoundLooped
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Syntax
bool isSoundLooped(element theSound)
OOP Syntax Help! I don't understand this!
- Method: sound:isLooped(...)
- Counterpart: setSoundLooped
Required Arguments
Returns
Returns true if the sound element is seted to loop, false otherwise.
Example
local mySound addEventHandler('onClientResourceStart', resourceRoot, function() mySound = playSound('sound.mp3') setSoundLooped(mySound, true) end) addCommandHandler('loop', function() if isElement(mySound) then local newState = not isSoundLooped(mySound) setSoundLooped(mySound, newState) if newState then outputChatBox('The sound will loop...') else outputChatBox('The sound will not loop anymore...') end end end)
See Also
- getSoundBufferLength
- getSoundEffects
- getSoundFFTData
- getSoundLength
- getSoundLevelData
- getSoundMaxDistance
- getSoundMetaTags
- getSoundMinDistance
- getSoundPan
- getSoundPosition
- getSoundProperties
- getSoundSpeed
- getSoundVolume
- getSoundWaveData