This function gets the left/right level from a sound element.
If the element is a player, this function will use the players voice.
Syntax
int, int getSoundLevelData ( element theSound )
OOP Syntax Help! I don't understand this!
- Method: sound:getLevelData(...)
Required Arguments
- theSound: the sound element which level data you want to return.
Returns
Returns a two integers in range from 0 to 32768.
Example
local soundHandler = playSound ( "sound.wav" )
function onSoundPlayRender ( )
if ( soundHandler ) then
local leftData, rightData = getSoundLevelData ( soundHandler )
if ( leftData ) then
dxDrawRectangle ( 0, 0, 64, leftData / 32768 * 256, tocolor ( 255, 0, 0 ) )
dxDrawRectangle ( 64, 0, 64, rightData / 32768 * 256, tocolor ( 0, 0, 255 ) )
end
end
end
addEventHandler ( "onClientRender", root, onSoundPlayRender )
Requirements
Minimum server version
|
n/a
|
Minimum client version
|
1.3.0-9.04162
|
Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.3.0-9.04162" />
Changelog
1.3.2
|
Added player element to use a players voice
|
See Also
* FEATURE ADDED IN 1.5.9 (REVISION:
r20914)
* FEATURE ADDED IN 1.5.9 (REVISION:
r20785)
* FEATURE ADDED IN 1.5.9 (REVISION:
r20914)
* FEATURE ADDED IN 1.5.9 (REVISION:
r20785)