GetSoundLevelData
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This function gets the left/right level from a sound element. If the element is a player, this function will use the players voice.
Syntax
int, int getSoundLevelData ( element theSound )
OOP Syntax Help! I don't understand this!
- Method: sound:getLevelData(...)
Required Arguments
Returns
Returns a two integers in range from 0 to 32768.
Example
local soundHandler = playSound ( "sound.wav" ) function onSoundPlayRender ( ) if ( soundHandler ) then local leftData, rightData = getSoundLevelData ( soundHandler ) if ( leftData ) then dxDrawRectangle ( 0, 0, 64, leftData / 32768 * 256, tocolor ( 255, 0, 0 ) ) dxDrawRectangle ( 64, 0, 64, rightData / 32768 * 256, tocolor ( 0, 0, 255 ) ) end end end addEventHandler ( "onClientRender", root, onSoundPlayRender )
Requirements
Minimum supported server | n/a |
---|---|
Minimum supported client | 1.3.0-9.04162 |
Note: Using this function/event requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.3.0-9.04162" />
Changelog
Version | Description |
---|
1.3.2 | Added player element to use a players voice |
See Also
- getSoundBufferLength
- getSoundEffects
- getSoundFFTData
- getSoundLength
- getSoundLevelData
- getSoundMaxDistance
- getSoundMetaTags
- getSoundMinDistance
- getSoundPan
- getSoundPosition
- getSoundProperties
- getSoundSpeed
- getSoundVolume
- getSoundWaveData