GetSoundMinDistance: Difference between revisions

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function distanceFunc()
function distanceFunc()
  outputChatBox("Minimum distance: "..getSoundMinDistance(sound))
    outputChatBox("Minimum distance: " .. getSoundMinDistance(sound))
end
end
addCommandHandler("getdistance", distanceFunc)
addCommandHandler("getdistance", distanceFunc)

Revision as of 12:00, 2 September 2018

Gets a custom sound Minimum distance at which the sound stops getting louder.

Syntax

int getSoundMinDistance ( element sound )

OOP Syntax Help! I don't understand this!

Method: sound:getMinDistance(...)
Variable: .minDistance
Counterpart: setSoundMinDistance


Required Arguments

Returns

Returns an integer of the minimum distance, false if invalid arguements where passed.

Example

Click to collapse [-]
Client
local sound = playSound3D("sounds/song.mp3", 373.14, -125.21, 1001, true)

function distanceFunc()
    outputChatBox("Minimum distance: " .. getSoundMinDistance(sound))
end
addCommandHandler("getdistance", distanceFunc)

See Also