Changes in 1.5.8: Difference between revisions

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(Added setVehiclePlateText change to the list)
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==== Shared (''Client & Server side'') ====
==== Shared (''Client & Server side'') ====
*[[print]]
*[[getUserdataType]]


=== Scripting: New Events ===
=== Scripting: New Events ===
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=== Scripting: Changes, Bugfixes and Additions ===
=== Scripting: Changes, Bugfixes and Additions ===
* Added manuallyChanged parameter to [[onPlayerChangeNick]]
* [[setVehiclePlateText]] now works with any kind of vehicle, including motorbikes (thanks to '''lopezloo''').
* [[setVehiclePlateText]] now works with any kind of vehicle, including motorbikes (thanks to '''lopezloo''').


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=== Client: Additions ===
=== Client: Additions ===
* None yet
* Added alternative syntax to [[guiGridListAddRow]] and [[guiGridListInsertRowAfter]]
* [[onClientPlayerDamage]] now supports objects and weapons as attackers.
* Water elements are now limited to a specific dimension.
* [[onClientVehicleStartEnter]] is now cancellable if the local player is entering the vehicle.
* Added client resource files path info to Advanced tab
* Added option for [[addDebugHook]] to skip event/functions.


=== Client: Bugfixes & Changes ===
=== Client: Bugfixes & Changes ===
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=== Server: Bugfixes & Changes ===
=== Server: Bugfixes & Changes ===
* None yet
* Fixed server crash when using db* functions during [[onDebugMessage]] event.
* [[onElementStopSync]] doesn't triggered when player disconnects.
* Fixed Fire Extinguisher not triggering [[onPedWasted]].


== Resources ==
== Resources ==

Revision as of 09:32, 29 July 2016

MTA:SA Releases Changelog Pages
1.0 1.0.0 • 1.0.1 • 1.0.2 • 1.0.3 • 1.0.4
1.1 1.1.0 • 1.1.1
1.2 1.2.0
1.3 1.3.01.3.11.3.21.3.31.3.41.3.5
1.4 1.4.01.4.1
1.5 1.5.01.5.11.5.21.5.31.5.41.5.51.5.61.5.71.5.81.5.9
1.6 1.6.01.6.1

Main Additions / Changes

  • None yet

Scripting

Scripting: New functions

Client

Server

  • None yet

Shared (Client & Server side)

Scripting: New Events

Client

  • None yet

Server

  • None yet

Scripting: Changes, Bugfixes and Additions

Client

Client: Additions

Client: Bugfixes & Changes

  • Fixed team members not fully synced until re-set by setPlayerTeam or respawn.

Server

Server: Additions

  • None yet

Server: Bugfixes & Changes

Resources

  • None yet

Editor

  • None yet

Extra information

More detailed information available on Bug tracker Changelog and GitHub repositories: