AclDestroy: Difference between revisions
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bool aclDestroy ( acl theACL ) | bool aclDestroy ( acl theACL ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{OOP||[[acl]]:destroy||}} | |||
===Required Arguments=== | ===Required Arguments=== | ||
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{{ACL_functions}} | {{ACL_functions}} | ||
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[[ar:aclDestroy]] | |||
[[en:AclDestroy]] | |||
[[zh-cn:AclDestroy]] |
Latest revision as of 18:15, 21 February 2021
This function destroys the ACL passed. The destroyed ACL will no longer be valid.
Syntax
bool aclDestroy ( acl theACL )
OOP Syntax Help! I don't understand this!
- Method: acl:destroy(...)
Required Arguments
- theACL: The ACL to destroy
Returns
Returns true if successfully destroyed and false if it could not be deleted (ie. it's not valid).
Example
This example shows you a command to delete an ACL:
function deleteSomeACL ( thePlayer, cmdname, theACL ) if aclGet ( theACL ) then --Check if the specified ACL exists --If it does local deleted = aclDestroy ( theACL ) --Try to delete the ACL if deleted then --If the ACL has been deleted --We will give the player a succes-message outputChatBox ( "ACL " ..theACL.. " Succesfully removed!", thePlayer ) else --If there was something wrong while deleting --We send the player an error message outputChatBox ( "Error while removing ACL " ..theACL.. "!", thePlayer ) end else --If the ACL doesn't exists outputChatBox ( "Error: Invalid ACL Name specified, or the ACL doesn't exist.", thePlayer ) end end addCommandHandler ( "deleteACL", deleteSomeACL ) --Add the commandhandler
See Also
- aclCreate
- aclCreateGroup
- aclDestroy
- aclDestroyGroup
- aclGet
- aclGetGroup
- aclGetName
- aclGetRight
- aclGroupAddACL
- aclGroupAddObject
- aclGroupGetName
- aclGroupList
- aclGroupListACL
- aclGroupListObjects
- aclGroupRemoveACL
- aclGroupRemoveObject
- aclList
- aclListRights
- aclReload
- aclRemoveRight
- aclSave
- aclSetRight
- hasObjectPermissionTo
- isObjectInACLGroup