CreateSWATRope
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Available only in MTA SA 1.2 and onwards Creates a SWAT rope like that of the rope in single player used by SWAT Teams abseiling from the Police Maverick.
Syntax
bool createSWATRope ( float fx, float fy, float fZ, int duration )
Required Arguments
- fx, fy, fz: the world coordinates where the effect originates.
- duration: the amount in miliseconds the rope will be there before falling to the ground.
See Also
- createEffect
- fxAddBlood
- fxAddBulletImpact
- fxAddBulletSplash
- fxAddDebris
- fxAddFootSplash
- fxAddGlass
- fxAddGunshot
- fxAddPunchImpact
- fxAddSparks
- fxAddTankFire
- fxAddTyreBurst
- fxAddWaterHydrant
- fxAddWaterSplash
- fxAddWood
- getEffectDensity
- getEffectSpeed
- setEffectDensity
- setEffectSpeed