DxGetFontHeight: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 11: Line 11:
''None''
''None''


==Optional Arguments==
===Optional Arguments===
{{OptionalArg}}
{{OptionalArg}}
* '''scale:''' The size of the text.
* '''scale:''' The size of the text.

Revision as of 14:11, 5 March 2008

This function retrieves the theoretical height of a certain piece of text, if it were to be drawn using dxDrawText.

Syntax

int dxGetFontHeight ( [float scale=1, string font="default"] )

Required Arguments

None

Optional Arguments

NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.

  • scale: The size of the text.
  • font: The font of the text.
    • "default": Tahoma
    • "default-bold": Tahoma Bold
    • "clear": Verdana
    • "arial": Arial
    • "sans": Microsoft Sans Serif
    • "pricedown": Pricedown (GTA's theme text)
    • "bankgothic": Bank Gothic Medium
    • "diploma": Diploma Regular
    • "beckett": Beckett Regular
    • "unifont": Unifont

Returns

Returns an integer of the height of the text.

Example

--TODO

See Also