FireWeapon: Difference between revisions

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===Returns===
===Returns===
Returns ''true'' if the shot weapon is valid and therefore the shot was fired, ''false'' otherwise.
Returns ''true'' if the shot weapon is valid and therefore the shot was fired, ''false'' otherwise.
==Example==
This Function create and Fires a Weapon
<syntaxhighlight lang="lua">
function fireandcreate ()
local weapon = createWeapon("mp5",0,0,0) --Create a Mp5 at the Cordinates 0,0,0
fireWeapon(weapon) --Fires the Weapon
end
</syntaxhighlight>


==Requirements==
==Requirements==

Revision as of 17:16, 16 October 2012

Fires one shot from a custom weapon.

Syntax

bool fireWeapon ( weapon theWeapon )

Required Arguments

  • theWeapon: The weapon to be fired.

Returns

Returns true if the shot weapon is valid and therefore the shot was fired, false otherwise.

Example

This Function create and Fires a Weapon

function fireandcreate ()
	local weapon = createWeapon("mp5",0,0,0) --Create a Mp5 at the Cordinates 0,0,0
	fireWeapon(weapon) --Fires the Weapon
end


Requirements

This template will be deleted.

See Also