FireWeapon: Difference between revisions
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(Created page with "__NOTOC__ {{Client function}} Fires one shot from a custom weapon. ==Syntax== <syntaxhighlight lang="lua">bool fireWeapon ( weapon theWeapon )</syntaxhighlight> ===Required Arguments=== * '''theWeapon:'''...") |
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==See Also== | ==See Also== | ||
{{Client weapon functions}} | {{Client weapon creation functions}} |
Revision as of 10:45, 26 August 2012
Fires one shot from a custom weapon.
Syntax
bool fireWeapon ( weapon theWeapon )
Required Arguments
- theWeapon: The weapon to be fired.
Returns
Returns true if the shot weapon is valid and therefore the shot was fired, false otherwise.
Requirements
This template will be deleted.
See Also
- createWeapon
- fireWeapon
- getWeaponAmmo
- getWeaponClipAmmo
- getWeaponFiringRate
- getWeaponFlags
- getWeaponOwner
- getWeaponProperty
- getWeaponState
- getWeaponTarget
- resetWeaponFiringRate
- setWeaponAmmo
- setWeaponClipAmmo
- setWeaponFiringRate
- setWeaponFlags
- setWeaponProperty
- setWeaponState
- setWeaponTarget