GetFogDistance: Difference between revisions

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{{Server client function}}
__NOTOC__
__NOTOC__
{{Server client function}}
This function will tell you what is the current fog render distance.
 
{{Note|The function will return ''false'' server-side if fog distance has not been set before the function is called.}}
==Syntax==
==Syntax==
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
float getFogDistance ()
float getFogDistance ( )
</syntaxhighlight>
</syntaxhighlight>
===Returns===
Returns a ''float'' with the current fog render distance, ''false'' if the operation could not be completed.


==Example==
==Example==
This example will demonstrate basic functionality of the function.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
function fogDistance()
function fogDistance( )
outputChatBox("Your fog distance is: ".. getFogDistance())
outputChatBox( "Fog distance is: " .. tostring( getFogDistance( ) ) )
end
end
addCommandHandler("fog", fogDistance)
addCommandHandler( "fog", fogDistance )
</syntaxhighlight>
</syntaxhighlight>
==See Also==
{{World_functions}}

Latest revision as of 13:13, 3 August 2014

This function will tell you what is the current fog render distance.

[[{{{image}}}|link=|]] Note: The function will return false server-side if fog distance has not been set before the function is called.

Syntax

float getFogDistance ( )

Returns

Returns a float with the current fog render distance, false if the operation could not be completed.

Example

This example will demonstrate basic functionality of the function.

function fogDistance( )
	outputChatBox( "Fog distance is: " .. tostring( getFogDistance( ) ) )
end
addCommandHandler( "fog", fogDistance )

See Also