RemoveWorldModel
Jump to navigation
Jump to search
This function is used to remove a world object.
Syntax
bool removeWorldModel ( int modelID, float radius, float x, float y, float z [, int interior = -1 ] )
Required Arguments
- modelID: A whole integer specifying the GTASA object model ID.
- radius: A floating point number representing the radius that will be eliminated.
- x: A floating point number representing the X coordinate on the map.
- y: A floating point number representing the Y coordinate on the map.
- z: A floating point number representing the Z coordinate on the map.
Optional Arguments
- interior: The interior ID to apply the removal to. Some objects in interior 13 show in all interiors so if you want to remove everything in interior 0 also remove everything in interior 13. A value of -1 here will affect all interiors.
Returns
Returns true if the object was removed, false if invalid arguments were passed.
Requirements
Minimum server version | 1.2.0-9.03618 |
---|---|
Minimum client version | 1.2.0-9.03618 |
Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version server="1.2.0-9.03618" client="1.2.0-9.03618" />
Example
This example will removes buildings on BigEar:
removeWorldModel(16617, 1000, -300, 1556, 75) --lod removeWorldModel(16616, 1000, -300, 1556, 75) --lod removeWorldModel(16615, 1000, -300, 1556, 75) --lod removeWorldModel(16138, 1000, -300, 1556, 75) -- model
This example removes CJ house:
for i = 700, 19999 do removeWorldModel(i, 10, 2494, -1696, 17) end
This server script example removes all models, everywhere:
for i = 550, 19999 do removeWorldModel(i, 10000, 0, 0, 0) end setOcclusionsEnabled(false) -- Also disable occlusions when removing certain models setWaterLevel(-5000) -- Also hide the default water as it will be full of holes
Changelog
Version | Description |
---|
1.3.1-9.04636 | Added interior argument |
1.3.1-9.04844 | Everything streams out fine now. |
See Also
- areTrafficLightsLocked
- createSWATRope
- getAircraftMaxHeight
- getAircraftMaxVelocity
- getBirdsEnabled
- getCloudsEnabled
- getCoronaReflectionsEnabled
- getFarClipDistance
- getFogDistance
- getGameSpeed
- getGarageBoundingBox
- getGaragePosition
- getGarageSize
- getGravity
- getGroundPosition
- getHeatHaze
- getInteriorFurnitureEnabled
- getInteriorSoundsEnabled
- getJetpackMaxHeight
- getMinuteDuration
- getMoonSize
- getNearClipDistance
- getOcclusionsEnabled
- getPedsLODDistance
- getPlayerBlurLevel
- getRainLevel
- getScreenFromWorldPosition
- getSunColor
- getSunSize
- getTime
- getTrafficLightState
- getVehiclesLODDistance
- getWeather
- getWindVelocity
- getWorldFromScreenPosition
- getZoneName
- isAmbientSoundEnabled
- isGarageOpen
- isLineOfSightClear
- isWorldSoundEnabled
- isWorldSpecialPropertyEnabled
- processLineOfSight
- removeWorldModel
- resetAmbientSounds
- resetBlurLevel
- resetColorFilter
- resetCoronaReflectionsEnabled
- resetFarClipDistance
- resetFogDistance
- resetHeatHaze
- resetMoonSize
- resetNearClipDistance
- resetPedsLODDistance
- resetRainLevel
- resetSkyGradient
- resetSunColor
- resetSunSize
- resetVehiclesLODDistance
- resetWindVelocity
- resetWorldSounds
- restoreAllWorldModels
- restoreWorldModel
- setAircraftMaxHeight
- setAircraftMaxVelocity
- setAmbientSoundEnabled
- setBirdsEnabled
- setCloudsEnabled
- setColorFilter
- setCoronaReflectionsEnabled
- setFarClipDistance
- setFogDistance
- setGameSpeed
- setGarageOpen
- setGravity
- setHeatHaze
- setInteriorFurnitureEnabled
- setInteriorSoundsEnabled
- setJetpackMaxHeight
- setMinuteDuration
- setMoonSize
- setNearClipDistance
- setOcclusionsEnabled
- setPedsLODDistance
- setPlayerBlurLevel
- setRainLevel
- setSkyGradient
- setSunColor
- setSunSize
- setTime
- setTrafficLightsLocked
- setTrafficLightState
- setVehiclesLODDistance
- setWeather
- setWeatherBlended
- setWindVelocity
- setWorldSoundEnabled
- setWorldSpecialPropertyEnabled
- testLineAgainstWater