ResetWorldSounds

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This function is used to reset the world sounds to the default setting.

Syntax

bool resetWorldSounds()

Returns

Returns true if the world sounds were reset, false otherwise.

Requirements

Minimum server version n/a
Minimum client version 1.3.0-9.04134

Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.3.0-9.04134" />


Example

By this command player can choose to reset world sounds to the default setting if it has been changed before using setWorldSoundEnabled

function iWantTheDefaultSounds()
    resetWorldSounds()
end
addCommandHandler('resetSounds' , iWantTheDefaultSounds )

See Also