GetGravity

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Revision as of 20:42, 4 August 2007 by Jbeta (talk | contribs) (Syntax fix, added return info, added template, added sections)
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This function returns the current gravity level for the context in which it is called (server or client).

Syntax

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Server and Client
float getGravity()

Returns

Returns a float with the current server or client (depending on where you call the function) gravity level.

Example

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Server

This serverside command outputs the serverside gravity level.

function getGravityLevel( playerSource )
    local gravity = getGravity()
    outputConsole ( "The gravity is currently set to "..gravity, playerSource )
end
-- attach the 'getGravityLevel' function to the "gravity" command
addCommandHandler ( getGravityLevel, "gravity" )

See Also