GetSoundBPM: Difference between revisions
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==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua">int getSoundBPM( element sound )</syntaxhighlight> | <syntaxhighlight lang="lua">int getSoundBPM ( element sound )</syntaxhighlight> | ||
===Required Arguments=== | ===Required Arguments=== |
Revision as of 18:34, 2 June 2014
This function gets the beats per minute of a specific sound element.
Syntax
int getSoundBPM ( element sound )
Required Arguments
- sound: A sound element that is created using playSound or playSound3D
Returns
Returns the beats per minute of the given sound.
Example
Click to collapse [-]
Clientfunction bpm () -- Long version (might be more understandable as example) sound = playSound ( "song.mp3" ) -- Play the song beats = getSoundBPM ( sound ) -- Get the beats per minute of the song outputChatBox ( "Long code version: " .. beats ) -- Output the beats to the chat box -- Short version + Would save some memory outputChatBox ( "Short code version: " .. getSoundBPM ( playSound ( "song.mp3" ) ) ) end addCommandHandler ( "bpm", bpm )
Requirements
This template will be deleted.
See Also
- getRadioChannel
- getRadioChannelName
- getSFXStatus
- getSoundBPM
- getSoundBufferLength
- getSoundEffectParameters
- getSoundEffects
- getSoundFFTData
- getSoundLength
- getSoundLevelData
- getSoundMaxDistance
- getSoundMetaTags
- getSoundMinDistance
- getSoundPan
- getSoundPosition
- getSoundProperties
- getSoundSpeed
- getSoundVolume
- getSoundWaveData
- isSoundLooped
- isSoundPanningEnabled
- isSoundPaused
- playSFX3D
- playSFX
- playSound3D
- playSound
- setRadioChannel
- setSoundEffectEnabled
- setSoundEffectParameter
- setSoundLooped
- setSoundMaxDistance
- setSoundMinDistance
- setSoundPan
- setSoundPanningEnabled
- setSoundPaused
- setSoundPosition
- setSoundProperties
- setSoundSpeed
- setSoundVolume
- stopSound
- Shared
- playSoundFrontEnd