GetSoundBPM: Difference between revisions
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''' | __NOTOC__ | ||
{{Client function}} | |||
{{New feature/item|3.0131|1.3.0|4145| | |||
This function gets the beats per minute of a specific [[sound]] element. | |||
{{Warning|This function is expensive to call and will freeze the client about 1-3 seconds. Also, trying to get the BPM from a sound directly after its creation will make the sound start only after the client freeze. You can use a [[setTimer]] to call this function after song creation so it can play normally.}} | |||
}} | |||
==Syntax== | |||
<syntaxhighlight lang="lua">int getSoundBPM ( element sound )</syntaxhighlight> | |||
{{OOP||[[sound]]:getBPM}} | |||
===Required Arguments=== | |||
*'''sound:''' a sound element that is created using [[playSound]] or [[playSound3D]] | |||
===Returns=== | |||
Returns the beats per minute of the given sound. | |||
==Example== | |||
<section name="Client" class="client" show="true"> | |||
<syntaxhighlight lang="lua"> | |||
function bpm () | |||
-- Long version (might be more understandable as example) | |||
sound = playSound ( "song.mp3" ) -- Play the song | |||
beats = getSoundBPM ( sound ) -- Get the beats per minute of the song | |||
outputChatBox ( "Long code version: " .. beats ) -- Output the beats to the chat box | |||
end | |||
addCommandHandler ( "bpm", bpm ) | |||
</syntaxhighlight> | |||
</section> | |||
==Requirements== | |||
{{Requirements|n/a|1.3.0-9.04162|}} | |||
==See Also== | |||
{{Client_audio_functions}} | |||
[[hu:GetSoundBPM]] | |||
[[ru:getSoundBPM]] | |||
[[ar:getSoundBPM]] | |||
[[RO:getSoundBPM]] | |||
[[PT-BR:getSoundBPM]] |
Revision as of 16:36, 26 September 2021
This function gets the beats per minute of a specific sound element.
Syntax
int getSoundBPM ( element sound )
OOP Syntax Help! I don't understand this!
- Method: sound:getBPM(...)
Required Arguments
- sound: a sound element that is created using playSound or playSound3D
Returns
Returns the beats per minute of the given sound.
Example
Click to collapse [-]
Clientfunction bpm () -- Long version (might be more understandable as example) sound = playSound ( "song.mp3" ) -- Play the song beats = getSoundBPM ( sound ) -- Get the beats per minute of the song outputChatBox ( "Long code version: " .. beats ) -- Output the beats to the chat box end addCommandHandler ( "bpm", bpm )
Requirements
This template will be deleted.
See Also
- getRadioChannel
- getRadioChannelName
- getSFXStatus
- getSoundBPM
- getSoundBufferLength
- getSoundEffectParameters
- getSoundEffects
- getSoundFFTData
- getSoundLength
- getSoundLevelData
- getSoundMaxDistance
- getSoundMetaTags
- getSoundMinDistance
- getSoundPan
- getSoundPosition
- getSoundProperties
- getSoundSpeed
- getSoundVolume
- getSoundWaveData
- isSoundLooped
- isSoundPanningEnabled
- isSoundPaused
- playSFX3D
- playSFX
- playSound3D
- playSound
- setRadioChannel
- setSoundEffectEnabled
- setSoundEffectParameter
- setSoundLooped
- setSoundMaxDistance
- setSoundMinDistance
- setSoundPan
- setSoundPanningEnabled
- setSoundPaused
- setSoundPosition
- setSoundProperties
- setSoundSpeed
- setSoundVolume
- stopSound
- Shared
- playSoundFrontEnd