GetSoundLevelData: Difference between revisions
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This function gets the left/right level from a [[sound]] [[element]]. | This function gets the left/right level from a [[sound]] [[element]]. | ||
}} | }} | ||
{{New_feature|3.0139|1.3.2| | |||
If the element is a player, this function will use the players voice. | |||
}} | |||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua">int, int getSoundLevelData ( element theSound )</syntaxhighlight> | <syntaxhighlight lang="lua">int, int getSoundLevelData ( element theSound )</syntaxhighlight> | ||
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==Requirements== | ==Requirements== | ||
{{Requirements|n/a|1.3.0-9.04162|}} | {{Requirements|n/a|1.3.0-9.04162|}} | ||
==Changelog== | |||
{{ChangelogHeader}} | |||
{{ChangelogItem|1.3.2|Added player element to use a players voice}} | |||
==See Also== | ==See Also== | ||
{{Client_audio_functions}} | {{Client_audio_functions}} | ||
[[Category:Needs Example]] | [[Category:Needs Example]] |
Revision as of 22:44, 4 May 2013
This function gets the left/right level from a sound element. If the element is a player, this function will use the players voice.
Syntax
int, int getSoundLevelData ( element theSound )
Required Arguments
Returns
Returns a 2 values with Left, Right level data from sound, false otherwise.
Example
TODO
--TODO
Requirements
This template will be deleted.
Changelog
Version | Description |
---|
1.3.2 | Added player element to use a players voice |
See Also
- getRadioChannel
- getRadioChannelName
- getSFXStatus
- getSoundBPM
- getSoundBufferLength
- getSoundEffectParameters
- getSoundEffects
- getSoundFFTData
- getSoundLength
- getSoundLevelData
- getSoundMaxDistance
- getSoundMetaTags
- getSoundMinDistance
- getSoundPan
- getSoundPosition
- getSoundProperties
- getSoundSpeed
- getSoundVolume
- getSoundWaveData
- isSoundLooped
- isSoundPanningEnabled
- isSoundPaused
- playSFX3D
- playSFX
- playSound3D
- playSound
- setRadioChannel
- setSoundEffectEnabled
- setSoundEffectParameter
- setSoundLooped
- setSoundMaxDistance
- setSoundMinDistance
- setSoundPan
- setSoundPanningEnabled
- setSoundPaused
- setSoundPosition
- setSoundProperties
- setSoundSpeed
- setSoundVolume
- stopSound
- Shared
- playSoundFrontEnd